How to summon a stored ship from a station that has no ship services

His "current" ship is docked at another station because he swapped to another ship while there, presumably using inter-astra, then he used a shuttle to go back to the other station where there is no inter-astra because there is presumably no dockyard, it's not accessible because his current ship isn't docked there, it's docked at another station, so he will need to go to a station with Inter-Astra service to call the ship he has docked at the station with no Inter-Astra and he can then swap back to it there.
Yes, but the point he was trying to make was that there should or could be an option to swap to that ship anyway, with which I wholeheartedly agree. Even though it's lacking an Inter Astra, there could be a simple option at one of the panels or the lift GUI to swap to the docked ship.
 
His "current" ship is docked at another station because he swapped to another ship while there, presumably using inter-astra, then he used a shuttle to go back to the other station where there is no inter-astra because there is presumably no dockyard, it's not accessible because his current ship isn't docked there, it's docked at another station, so he will need to go to a station with Inter-Astra service to call the ship he has docked at the station with no Inter-Astra and he can then swap back to it there.



He can't swap back to the ship he has docked there because the station doesn't provide the required service. So no, he doesn't have an accessible ship docked there, his accessible ship is docked at another station while the one at this station is not an accessible ship. This seems clear, the station obviously doesn't provide the service to swap ships, it's probably an outpost with no shipyard.
I see what you're getting at, but you're wrong.

The ship is most definitely accessible, and an outpost, shipyard or no, most definitely does have the means to make it accessible.

If you dock at an outpost and leave your ship, you can get back on board it, no? So assuming the outpost has no facility to make a ship accessible, likewise it has no facility to make a ship inaccessible.

But lets assume it does.... and so by docking at an outpost, taking APEX somewhere else, setting your active ship at a different station, and then taking an APEX back to the original outpost... suddenly the ship you have docked there is inaccessible. Either:
  • Whatever mechanism exists to have made the ship inaccessible in the first place, let's assume it moves it somewhere to clear a docking space (because magic, somehow)... then that same mechanism can return it.. it has to be able to, because
  • If your ship can be transferred out of the outpost to any other starport, then that ship can most defintely be rendered into a state where it can leave the station.

So no matter how you try and logic it, it's does not make any lick of sense for an outpost with a docked, inactive ship to not become accessible again, when you are at that same outpost.


But let's just ditch the mental gymnastics here and call it what it is. An oversight which needs correction.
 
  • Whatever mechanism exists to have made the ship inaccessible in the first place, let's assume it moves it somewhere to clear a docking space (because magic, somehow)... then that same mechanism can return it.. it has to be able to, because

The ship is innaccesible because he SWAPPED to a different ship at a different starport, that ship is now his current ship, that's the mechanism that exists to make the ship innaccesible. It doesn't matter how you think it should work, that's how it works at the moment, if he want to get access to that ship he needs to go to a station with a shipyard and inter-astra, argueing over it here isn't going to get him access.

I see what you're getting at, but you're wrong.

So if I am wrong how do you suggest he gets access to the ship he wants to use?

So no matter how you try and logic it, it's does not make any lick of sense for an outpost with a docked, inactive ship to not become accessible again, when you are at that same outpost.

I didn't say it made sense, I said basically "this is the way it works", every other single thing you said is pointless because it doesn't get his ship back for him. Sure he can sit there trying to logic his ship back as long as he wants, but guess what, in the end he will still have to go to a station with inter-astra to get his ship. This is currently the way it works, sure it should work differently, but it doesn't, and that's that.
 
But let's just ditch the mental gymnastics here and call it what it is. An oversight which needs correction.
They couldn't even realise an option to Apex to or from a carrier for "reasons", one of which was the claim that (new) players could get stuck on a carrier when it jumped away without an active ship onboard. It's like they forgot they implemented escape pods in the first place.
 
The ship is innaccesible because he SWAPPED to a different ship at a different starport, that ship is now his current ship, that's the mechanism that exists to make the ship innaccesible. It doesn't matter how you think it should work, that's how it works at the moment, if he want to get access to that ship he needs to go to a station with a shipyard and inter-astra, argueing over it here isn't going to get him access.



So if I am wrong how do you suggest he gets access to the ship he wants to use?



I didn't say it made sense, I said basically "this is the way it works", every other single thing you said is pointless because it doesn't get his ship back for him. Sure he can sit there trying to logic his ship back as long as he wants, but guess what, in the end he will still have to go to a station with inter-astra to get his ship. This is currently the way it works, sure it should work differently, but it doesn't, and that's that.
It's easy. When you go to the lift, select which ship you want to go to then, with the currently active ship as the default option for convenience, if located at that station.

Done, simple. Inter-astra shouldn't even be part of this.

Like I said twice before; it's an oversight that should be fixed.
 
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Master Obi Wan once lost a planet. This isn’t so bad.
You don't mention the prequels. Actually, you don't really want to mention the sequels either. It's just 4, 5 and 6 and nothing else was made after that. Just like there's only one Matrix movie and only three Indiana Jones movies.
 
It's easy. When you go to the lift, select which ship you want to go to then, with the currently active ship as the default option for convenience, if located at that station.

Which does nothing at the moment, the OP wants his ship back now. I mean we can discuss what should happen all you like, I actually agree with you, but maybe on a different thread for that purpose, the OP needs the current correct process to retrieve his ship.
 
Which does nothing at the moment, the OP wants his ship back now. I mean we can discuss what should happen all you like, I actually agree with you, but maybe on a different thread for that purpose, the OP needs the current correct process to retrieve his ship.
He got his answer straight away and went "why?" in his second comment and suggesting alternatives in his fourth comment, ultimately culminating in the discussion why you can't access your inactive, yet docked ship. Quite sure we're still on topic in that regard.
 
When you change ship, any cargo is moved from one ship to the other. As I recall, if you have more cargo than available space, you cant change to that ship.

Now, if there was a mechanism that let you change to local ship from a remote ship, what would happen to the cargo? FDev don't want us storing cargo on parked ships, so it cant stay on the remote ship, but if they moved it to the local ship, this would be some kind of weird teleportation. I'm mean, it would be a good way to smuggle illegal goods into a station, at the very least.
 
When you change ship, any cargo is moved from one ship to the other. As I recall, if you have more cargo than available space, you cant change to that ship.

Now, if there was a mechanism that let you change to local ship from a remote ship, what would happen to the cargo? FDev don't want us storing cargo on parked ships, so it cant stay on the remote ship, but if they moved it to the local ship, this would be some kind of weird teleportation. I'm mean, it would be a good way to smuggle illegal goods into a station, at the very least.
That limitation would probably remain, however illogical or annoying it may be to some of us. We didn't even get that far yet though.
 
When you change ship, any cargo is moved from one ship to the other. As I recall, if you have more cargo than available space, you cant change to that ship.

Now, if there was a mechanism that let you change to local ship from a remote ship, what would happen to the cargo? FDev don't want us storing cargo on parked ships, so it cant stay on the remote ship, but if they moved it to the local ship, this would be some kind of weird teleportation. I'm mean, it would be a good way to smuggle illegal goods into a station, at the very least.
That problem already exists if you try to change ships through inter astra when your active ship is elsewhere, so it wouldn't introduce anything new.
 
What's ironic about this is that the most logical solution (choosing which of your docked ships the lift will take you to, and then updating your "current ship" accordingly) requires a selection box that's already there. It's just that the box currently only gives you one selection, and is therefore completely pointless.
 
What's ironic about this is that the most logical solution (choosing which of your docked ships the lift will take you to, and then updating your "current ship" accordingly) requires a selection box that's already there. It's just that the box currently only gives you one selection, and is therefore completely pointless.
Not to disagree with the principal of what you are saying, but that menu does actually show other ships when you are in a team, allowing you to board someone else's ship. But if you are not in a team, I don't know why it shows. Similarly, coming from the hanger it gives you the single option of main concourse. If there is only one available destination, the menu could be suppressed - or at least have a game setting to allow us to chose.
 
What's ironic about this is that the most logical solution (choosing which of your docked ships the lift will take you to, and then updating your "current ship" accordingly) requires a selection box that's already there. It's just that the box currently only gives you one selection, and is therefore completely pointless.
About as logical as the usual aversion of the average Elite player against any form of auto-piloting your ship and simultaneously going "this bad boy can hold so many supercruise assists and advanced docking computers lol".
 
2 years later and this is still a problem.

dont allow shuttles to stations without shipyards if you aren't going to make an actual fix to this. i love wasting time having to create a reddit thread that gets downvoted to hell because a new player is supposed to know all, or have to search google for threads like this to find out a solution that's going to waste another hour or two of my limited gaming time when i was using a shuttle to SAVE gaming time.
 
You in effect just left your original ship (OS) in the dock of station unattended, where they have no shipyard and therefore no storage facilities. The galaxy wide tracking system, always knows what your current ship is, so that bounties can be properly applied.

Intra-Astra/Shipyard Facility, isn't just a recall system, it's a registration and authorisation system for ship access. So when you got in your new ship (NS), you are then registered to that ship. One could surmise this is part of an anti-theft system so that only authorised access lets you get to the desired hanger bay. You are in effect illegally parking your OS where you left it.

While I understand your complaint about not being able to access your ship, personally I think from an immersion PoV you should have been fined for abandoning your ship and taking up a docking bay (rather than a storage bay). From a game mechanics point of view, it also makes sense that you could not access your OS, because your current ship authorisation was still set as your NS.
 
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