Hardware & Technical HowTo: Configuring the X52/X52 Pro for full-button usage

I'm puzzled. Windows blocks one of the drivers for X52 so you can't get the extra programming working. What I mean is you can't assign key presses because they simply won't work in a text editor or in game because the mad katz driver is unsigned.

You have to put windows into test mode permanently in order to get full function.
 
Now I have to open the gamepad button tester every single time I want to play E:D properly (which is probably never until Horizons goes on a 75% off discount), potentially every other game too, unless I want to deal with blinding LEDs. That is asinine.

The drivers haven't been updated since 2013, what is Saitek/MadCatz even doing? The Windows 10 drivers they're developing better fix this, but I assume they're just going to release new W10 drivers and leave the old ones sitting there with issues.

Finally have updated drivers.. they didn't fix a damn thing as far as I can tell. Still have to open the test window every time I want to play E:D. Though I discovered that if I end the rundll32 process it will close the window and still behave normally, so there's one new benefit.

That said: After using the joystick for around 2 weeks it's already starting to have issues. Build quality is pretty terrible, especially when they're charging so much for it. Damn thing should have a metal base at least.
 
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I tried to follow the steps here, but there is no disable clutch check box

Sure there is...
x52cp.png
 
This being the N-th thread about the X52 where people disable the pinky "shift" functionality I simply have to ask: Why?

Not that there's anything wrong with disabling it - everyone has their preferences - but personally I love the option to have double the functions on every physical button by assigning a different shift functionality to them.

I just don't get it :D so I'm really curious what the reasoning is to disable it. Just to get one more button to assign in the game? But with it you'd get many more buttons... hmm. Any hints? :D

For comparsison, here's my layout for the X52 pro (with shift):
http://forums.frontier.co.uk/showthread.php?t=38309

Too confusing. Not using it: setting the blighter up.
Yes, I'd like to have a few extra buttons - I still have to use the keyboard for next destination, and the system and galaxy maps, but I can live with that, and I like the UI Focus that the pinky switch enables, and anyway, I want to play! :D Not fiddle about with spreadsheets. :(
 
Mysturji,

With my setup the X52 is a complete HOTAS with EVERY command on the stick and throttle with no command needing to be entered via the keyboard. This is SUPER helpful for VR where they cannot look down at a keyboard. It's also very convenient for everyone else as well as having every button at the tips of your fingers keeps your eyes on the screen where fractions of a second can be the difference between life and death...

Also, I've done all the days of work getting it setup... No need to fiddle with programming it as all you have to do it use it and enjoy it.

This is the playlist for the video series... https://www.youtube.com/watch?v=2XHS2CyOOTc&list=PLbwEFrIX0iAi3Lh7_ozYTyatpI-JjIO3G

Version 2.0 is due out any time now.

Thanks,

GangreneTVP
 
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