HTC Vive: Some questions.

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Deleted member 110222

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It seems that this is the more glasses friendly option, (it's not cheaper), which is important for me.

But I have some questions about it after reading an article in this month's PC Gamer magazine.

I got the impression from the article space is required. Is this true, or can I just sit in my chair & use it?

Are those controllers it has essential to its use? I would have thought that while using a HOTAS, they'd be hard to use.

And finally, do you have to run Elite Dangerous through Steam to use it?

Cheers for any help guys.
 
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Vive is apparently easier for glasses wearers.

You can remain seated when using it.

Controllers are easy to use but not necessary for launching or playing Elite.

Elite detects the HMD on launch or after picking it from the graphics menu.

Steam not required except for initial setup and configuration of vive.

Oh and it's not cheaper :)
 
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Deleted member 110222

D
Vive is apparently easier for glasses wearers.

You can remain seated when using it.

Controllers are easy to use but not necessary for launching or playing Elite.

Elite detects the HMD on launch or after picking it from the graphics menu.

Steam not required except for initial setup and configuration of vive.

Oh and it's not cheaper :)

Ah, excellent. I'm still considering it then. :D

Cheers. :)
 
It seems that this is the more glasses friendly option, (it's not cheaper), which is important for me.

I wear glasses and it's fine and fits perfectly and is comfy!

I got the impression from the article space is required. Is this true, or can I just sit in my chair & use it?


You can either sit in your chair and use it or use it in room/moving VR obviously Elite is chair only at the moment.

Are those controllers it has essential to its use? I would have thought that while using a HOTAS, they'd be hard to use.


Some games use the controllers for example Job Sim the controllers are your hands in Elite you don't use them you just use your mouse/keyboard, gamepad or joystick.

And finally, do you have to run Elite Dangerous through Steam to use it?

Yes you need to run the Steam VR Elite Version.


Just make sure you have a decent graphics card!
 
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Deleted member 110222

D
It seems that this is the more glasses friendly option, (it's not cheaper), which is important for me.

I wear glasses and it's fine and fits perfectly and is comfy!

I got the impression from the article space is required. Is this true, or can I just sit in my chair & use it?


You can either sit in your chair and use it or use it in room/moving VR obviously Elite is chair only at the moment.

Are those controllers it has essential to its use? I would have thought that while using a HOTAS, they'd be hard to use.


Some games use the controllers for example Job Sim the controllers are your hands in Elite you don't use them you just use your mouse/keyboard, gamepad or joystick.

And finally, do you have to run Elite Dangerous through Steam to use it?

Yes you need to run the Steam VR Elite Version.


Just make sure you have a decent graphics card!

I'm good for GPU, well I will be. I've just started saving up for the 1070. If I get into VR, it won't be until the end of 2017.

Just doing my research now. :)
 
It seems that this is the more glasses friendly option, (it's not cheaper), which is important for me.

I wear glasses and it's fine and fits perfectly and is comfy!

I got the impression from the article space is required. Is this true, or can I just sit in my chair & use it?


You can either sit in your chair and use it or use it in room/moving VR obviously Elite is chair only at the moment.

Are those controllers it has essential to its use? I would have thought that while using a HOTAS, they'd be hard to use.


Some games use the controllers for example Job Sim the controllers are your hands in Elite you don't use them you just use your mouse/keyboard, gamepad or joystick.

And finally, do you have to run Elite Dangerous through Steam to use it?

Yes you need to run the Steam VR Elite Version.


Just make sure you have a decent graphics card!


I would just correct that you don't need to run it through Steam at all. You can run your normal version of ED from Frontier launcher without the need for downloading the steam version of ED. You have to have Steam VR installed, but as pointed by others (I've tested it too) you don't need to launch Steam VR either before you launch ED. It is up to you if you want to use some of the monitoring available in steam VR and some of their settings. Hope this helps.
 
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Deleted member 110222

D
I would just correct that you don't need to run it through Steam at all. You can run your normal version of ED from Frontier launcher without the need for downloading the steam version of ED. You have to have Steam VR installed, but as pointed by others (I've tested it too) you don't need to launch Steam VR either before you launch ED. It is up to you if you want to use some of the monitoring available in steam VR and some of their settings. Hope this helps.

It does. Cheers.
 
It seems that this is the more glasses friendly option, (it's not cheaper), which is important for me.

I wear glasses, and I can wear them comfortably with the Vive.

But I have some questions about it after reading an article in this month's PC Gamer magazine.

I got the impression from the article space is required. Is this true, or can I just sit in my chair & use it?

It can be used in a seated position, but with the Vive you can get up and explore your ships' cockpits. And by resetting your head position, it's possible to see into parts of your ship you can't see from the cockpit. IMO it's fascinating to see that Frontier has parts of your ship actually rendered in the game.

Are those controllers it has essential to its use? I would have thought that while using a HOTAS, they'd be hard to use.

You don't need the controllers for Elite.

And finally, do you have to run Elite Dangerous through Steam to use it?

Cheers for any help guys.

Nope. I have Frontier's version, not Steam's. Steam is required, however, to set up the Vive. Not to mention the roomscale VR games are a lot of fun.
 
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You can sit in your standard chair and play ED with no problems. The sensors do work best when they are facing down and above head height. I actually only had one plugged in last night whilst playing ED and didn't release until 3 hours in, no problems at all no loss or playing or sync issues..

Room VR and things like Job Simulator or the Lab Require more space but we're not talking the whole living room etc. If your not going to do VR until next year then I wouldn't worry too much about it now. A 1070 will give you good VR experience the more you spend the better it's going to run and look.
 
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My wife has poor eyesight in one eye and wears glasses but it's hard to get her out of the Vive once she's in it. It has worked perfectly for her.

You can just sit and play games in the Vive no need to clear a room for it, but do try it if you get it, it adds even more to the experience.

Everytime I switch to a different ship, I stand up while in the Vive and explore the cockpit or the bridge. My wife and I both wandered around the bridge of my Anaconda, awesome stuff.
 
Some more questions:

Does the consumer version have the auxiliary USB port on the headset like the Pre and, if so, has anyone plugged anything into it? e.g. a USB headset?

I knew the Rift had a proximity sensor but didn't know the Vive also had one - it is currently used in any games to turn the headset off when not in place?

The 3.5mm fly-lead to connect your headphones/earplugs etc. - does it also support a microphone or is it purely stereo audio?
 
Some more questions:

Does the consumer version have the auxiliary USB port on the headset like the Pre and, if so, has anyone plugged anything into it? e.g. a USB headset?

I knew the Rift had a proximity sensor but didn't know the Vive also had one - it is currently used in any games to turn the headset off when not in place?

The 3.5mm fly-lead to connect your headphones/earplugs etc. - does it also support a microphone or is it purely stereo audio?

There is a spare USB socket in the headset under the cable cover, not tried using it tbh.

There appears to be a sensor inside but I'm not sure if its for powering down it may well work that way.

The headphone lead is just that, no mic feed except for the built-in Vive one which seems to be of acceptable quality after a firmware update .
 
I'm good for GPU, well I will be. I've just started saving up for the 1070. If I get into VR, it won't be until the end of 2017.

Just doing my research now. :)
Get a 1080 if you can afford it. Better components and slightly faster overall.

I have three accounts. Two Frontier and one Steam. To run VR for all, I open Steam, turn on Steam VR, then once up and running I boot from whatever launcher I want to use (I have three separate installs for them.)

If you don't run Steam VR before booting the game, it will run on monitor only.
 
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I knew the Rift had a proximity sensor but didn't know the Vive also had one - it is currently used in any games to turn the headset off when not in place?
When I take off my Vive and set it aside the lenses stay on. There may be a setting to turn it off but I have not seen it. Of course, I have not looked for it either. :)
 
When I take off my Vive and set it aside the lenses stay on. There may be a setting to turn it off but I have not seen it. Of course, I have not looked for it either. :)


I think that Vive goes to a "sleep" mode if it is inactive for x minutes. In other words if you put it on a table and it doesn't move for a while it will go to screen saving mode or something similar.
 
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