Most games don't have HUD customization options, but the point is Elite Dangerous has a really big HUD with only one color that dominates the screen. The default color is orange and many people don't like orange. After staring at the default ED HUD for hundreds of hours people who already didn't like the big orange HUD will be more turned off by it.
Modern immersive games have minimal HUDs so the player is better immersed in the game's environment. Look at for example Mass Effect 3 and Elder Scrolls Skyrim. The HUD is more minimalist and much is hidden except when needed.
The big dominating HUD in Elite Dangerous reduces immersion and is distracting. This is why many people want HUD customization options for Elite Dangerous.
So please add in-game HUD colors and minimalist HUD options. Additional customization would be awesome.
Skyrim Minimalist HUD
Mass Effect 3 Minimalist HUD
Elite Dangerous Big Orange HUD
Seconded
Modern immersive games have minimal HUDs so the player is better immersed in the game's environment. Look at for example Mass Effect 3 and Elder Scrolls Skyrim. The HUD is more minimalist and much is hidden except when needed.
The big dominating HUD in Elite Dangerous reduces immersion and is distracting. This is why many people want HUD customization options for Elite Dangerous.
So please add in-game HUD colors and minimalist HUD options. Additional customization would be awesome.
Skyrim Minimalist HUD

Mass Effect 3 Minimalist HUD

Elite Dangerous Big Orange HUD
^up^
FD please rewrite RGB matrix and give us proper tool or HUD colors
I think that in a functional sense the color choice was good. But there's too much of it. When I think of Elite the first thing comes to my mind is that neon orange color and I hate that. Especially that most planets are similar to that, everything is brown and orange and beige. Even some of the new station interiors are orange. Since we all look at the HUD 99% of the play time I think it would be fortunate if we could choose the color of it. Orange works well in most cases and maybe some hues of red, blue or green would not be as functional. But it would still represent a choice and thus shape the whole perception of the game. Frontier often talks about "quality of life" improvements - well I think HUD color is one of the most important and exposed elements of that quality of in-game life. As a standalone color, orange is a good choice. But it's too much. Even more so that this is not a game we play 1-2 hours.
Seconded
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