Hue in OR when using motion camera

I've been using my OR without the camera set up so ive not had positional tracking. I hooked up the cable but when im sat down in the cockpit it ends up darker and the saturation on the hud colours is all wrong. When i stand up or move out of the cockpit area it reverts to the standard paler colours for the hud.

Any ideas?

Using a r9 290. As i side note my lenses on these are swapped when viewing the desktop. Anyone got a fix for that?

Cheers
 
The loss in saturation might be the implemented effect in ED to show that you're out of the IR cameras tracking range.

Did you forget to remove the cover sticker on the camera's lens? Not the silver one (that's for letting just IR light pass into the camera) but the blue (iirc) one. Otherwise the camera will be used by ED for positional tacking but obviously can't track the IR LEDs on the Rift.

Also keep in mind that the recommended distance between the Rift and the camera when worn is about 5 ft (1.5 m). Placing it directly in front of you on your monitor might be to near so you're leaving the tracking cone with the slightest move.

And what do you mean by "lenses on these are swapped"? You mean the screen orientation is wrong/swapped? That's because the Rift's OLED screen (which is actually the Samsung Galaxy Note 3's screen) is natively in portrait mode. You need to rotate it in your display drivers control panel. Did you actually read the Rift's manual? :)
 
Sounds like you've become used to playing in the washed out palette that's supposed to tell you that you're out of range, and you're not liking the correct colors now they're showing up. :D
 
Sounds like you've become used to playing in the washed out palette that's supposed to tell you that you're out of range, and you're not liking the correct colors now they're showing up. :D

This 100%. If Elite can't track you in 3D space, it desaturates the game and ups the brightness. What OP is seeing when in range of the tracking camera is how the colours are really supposed to look.

Classic example of the allegory of the cave.
 
Well thats that one solved then! Wheres trhe setting to apply wishy washy to everything? haha.

Maybe i need to tinker with gamma settings.

And what do you mean by "lenses on these are swapped"? You mean the screen orientation is wrong/swapped? That's because the Rift's OLED screen (which is actually the Samsung Galaxy Note 3's screen) is natively in portrait mode. You need to rotate it in your display drivers control panel. Did you actually read the Rift's manual? :)

What i mean is, the left lens is showing the right side of the screen and vise versa. I've tried changing withing the window screen resoultion as well as the AMD side of things. Ive got it on the right orientation (portrait). However this is only on desktop. In games it is correct.
 
Ah ha! I was wondering why when I'd turn my head sharply the colors faded. Was driving me nuts. Argh.
 
What i mean is, the left lens is showing the right side of the screen and vise versa. I've tried changing withing the window screen resoultion as well as the AMD side of things. Ive got it on the right orientation (portrait). However this is only on desktop. In games it is correct.
Why do you bother what your desktop looks like through the Rift? It will be cross-eyed anyway since your desktop isn't rendered stereoscopic. Or what exactly is your problem, what is it you're trying to achieve?
 
Why do you bother what your desktop looks like through the Rift? It will be cross-eyed anyway since your desktop isn't rendered stereoscopic. Or what exactly is your problem, what is it you're trying to achieve?

Assetto Corsa isnt as user friendly and requires you use the rift as a main monitor, its nigh on impossible to do so with the lens reversed. I wasn't planning on doing my spreadsheets in 3d if thats what your thinking, you big barrel of patronising laughs you.
 
If your main monitor can do 75Hz you don't need to set the rift as the main display with Assetto. Configure it to run in windowed mode, when the sim launches just hit shift+win key+left/right arrow to move the window across to the rift.

If you do need to run it as your main display then you could run open broadcast software on you montior to show what's happening on the rift display.
 
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