Hi All
i have to say, I think repair limpets are a terrible idea and are really not necessary for explorers and remove another element of risk from the game.
I would suggest that at least 95% of hull damage is down to pilot error and can easily be avoided if you're paying attention. This is just another attempt to take away responsibility for your own actions. If you make a mistake like fouling up a landing or crashing into stars then there should be repercussions that aren't simply waved away by some magic healing potion.
Regards
G
Well, I think that what about call danger (avoiding face planting on a star), I call snore fest (hours watching the same hyper jump animation with a few beige planets in between).
I'd rather have some dangerous (and interesting) stuff waiting for me in deep space, and if I survive, I'd be relieved to repair my hull and bring my findings back. Right now, indeed, I don't need hull repair in deep space, but if some explorers want them, I see nothing wrong with that.