Human Surface Signals???

I just checked it out, and I see the same thing.

I also went to the Coal Sack Nebula, and the planet I chose at random has 4 biological signals, so went to check those out.

4dJUxEH.jpeg
Everyone's favourite Bark Mounds :(
 
Everyone's favourite Bark Mounds :(
I end up being so fed up with bark mounds I stop going down to check out Bio signals when I explore.
I would suggest once you have the BIO or GEO analysis in your codex they should Show what they are from a Surface scan.
Also they should give all the damn Human Signals separate names. Installation, Mega-ship, Generation Ship, Fleet Carrier, Crash Site, etc etc.
Even more, We should have sub filters in the Nav panel for POIs, so we can filter for hotspots, ResSites, Geo, Bio, Perm USS, NHSS, Mega-Ships, Instalations, Tourist Beacons, Info Beacons, etc etc again :)

But ya know Fdev :(
 
I end up being so fed up with bark mounds I stop going down to check out Bio signals when I explore.
I would suggest once you have the BIO or GEO analysis in your codex they should Show what they are from a Surface scan.
Also they should give all the damn Human Signals separate names. Installation, Mega-ship, Generation Ship, Fleet Carrier, Crash Site, etc etc.
Even more, We should have sub filters in the Nav panel for POIs, so we can filter for hotspots, ResSites, Geo, Bio, Perm USS, NHSS, Mega-Ships, Instalations, Tourist Beacons, Info Beacons, etc etc again :)

But ya know Fdev :(
Pictures like this (of lagrange cloud locations, in this case) still make me think the seeding of the galaxy with these things is busted.

IGAU-Codex-lagrangeclouds-regions.jpg
 
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