Thank You for listening Blubbit, I appreciate that. [smile]
To be honest, I'm not an animator; I'm not even a programmer. I think I need to be clear here when talking about seamlessness. As said, to me, a 100% seamless animation is equal to decade old Sports games - such as NBA Live 2005, NBA 2K9, FIFA 11. (I know for sure some hardcore fans might even ask for more as in recent games. To be clear, I'm not that picky). If they can at least try to approach that decade old level, I'm more than happy to play it for years. Sadly to say, there is every reason to worry about it now.
As an amateur myself, I know how funny I may sound when talking about conceptual things such as Real Time Animation, Cinematic Animation, and blending models. But I feel like nothing should stop me from bringing that up as they are my guts feeling. My naive speculation/suggestion is that please look at the conceptual things, changes things from root if necessary. I believe they are the keys to all interaction animations involved here.
Sorry for having to mention them after all. I just want to help.
No need to apologize my dude! After all, we all want the same thing: for Jurassic World Evolution to look and play the best it possibly can for everyone to enjoy. That means I might be wrong or flat out miss something when it comes to open discussion like this, and I gotta admit that, especially when I've made the same observations in the past lol.
Our concerns are worthy and deserve to be voiced.