It has never been consistent, travel time depends on server load and a few other factors.
Compare how long it takes to load a web-page to how long it takes from the jump sequence to complete (not the charging or the formation, but the actual loading bit where you can't do things with your ship etc). What's happening in that is the level (system) is being unloaded, the server contacted, details of the system downloaded including current state, and the new system generated and put into memory. You can monitor how much of that is your computer's loading time vs how much it's sitting around waiting on a relatively small web-service call.
It is entirely representative. Even the biggest webpages will load quickly as the data transfer in these days of broadband is a tiny fraction. But irrespective, the point I'm making is that the loading screen is spending an excessive amount of time waiting for the remote server.A web page with animations, or one with texts? One that streams video or...well etc you get the idea, that's not a reasonable way to measure anything. As I said, I do a lot of jumps, I haven't noticed a change at my end, I can use a timer to time it of you really want real data.
It is entirely representative. Even the biggest webpages will load quickly as the data transfer in these days of broadband is a tiny fraction. But irrespective, the point I'm making is that the loading screen is spending an excessive amount of time waiting for the remote server.
So you're saying that your jump tunnel time is about the same as loading a web site, i.e. let's say less than two seconds to give room for large payloads. I would suspect it's longer, it just doesn't bother you.Except it's not happening to me or other people, fact is my broadband is quite slow compared to many places, and I live in one of the most isolated towns in the world, yet it's fine here. Network latency and congestion can cause issues, even many people using your home broadband can cause problems, but I suggest that's not something FDEV have control over.
So you're saying that your jump tunnel time is about the same as loading a web site, i.e. let's say less than two seconds to give room for large payloads. I would suspect it's longer, it just doesn't bother you.
It's comparable because Steller Forge which is FD host in AWS is surfaces via an HTTPS API, much like web-sites. Now sure, the payload is different, and the client handling is different - but it's in the same ball-park for data transfer. Jump times have never been 2 seconds, you're correct, the question is why, as when you profile the level change, it's not spending a long time doing intensive processing client side, nor is it spending a lot of time transferring data (you know, just like a website).What? Where did you get that? My jump time is the same it has always been, it's got nothing to do with web pages, that's bizarre and, well, unfathomable in it's wrongness, it's so wrong it's not even wrong!
For a start many web pages are cached in my computers web cache, you do know that's a thing right? And many overseas pages are cached by my ISP's servers, and by AWS servers because, you know, that's what they do to reduce data transmission costs. I have no idea why you are bizarrely trying to compare the hyperspace jump to web pages loading, You do know that your computer has to run a procedural key to generate the system you are jumping into, it's not all downloaded from the FDEV servers.
Jump times have never been 2 seconds, that's another bizarre suggestion, I never compared my jump time to web pages loading, you made that up out of nothing for some strange reason! Jump times haven't changed for me and other people, that was the question proposed in the thread title, forget web pages, you have no idea what you are talking about and the more you keep on about it the stranger you start sounding!