Hyperspace travel times...

Somethings have been a bit slower from time to time but nothing consistent, ship jumps might be a bit longer but rarely so long as to trigger the games about to crash fear.
But I do get more tips to read at the spinning ship stage than before.
 
I've been experiencing some unusually long hyperspace jumps lately. It seems particularly likely to happen when jumping into systems that have engineers, stronghold carriers, or are otherwise more interesting than some random backwater.

No coloured snakes though, I've been lucky in that respect.
 
it's mostly busier systems, but I've had it happening 2k Ly out of the bubble as well.

Indeed. It doesn't really matter where you are. Spent most of the day wandering around in the Formidine Rift and, for the most, had very delayed jumps, and a single Mauve Adder...
 
Hyperspace travel has been super slow, with no real rhyme or reason to it for me. 3-4x longer than usual, my longest today (thought my game crashed) was about a minute 45 ish. Also have noticed random ships with no pilots that don't show up on contacts stuck in stations, or just kinda twitching and tweaking in place. And similar twitchy behavior occuring when using autopilot.

Have also had a few instances of trying to re-arm repair or refuel where itll just be stuck spinning in a circle, once it game me a server error.
Another was getting stuck with FSD charged but not being able to initiate or cancel the jump. Just charging -> charged, nada.

This all kinda started at once and has only ever happened to me today AFAIK.

Hope they manage to figure out whats goin on.

Edit: Just spent 3 mins in hyperspace before it eventually disconnected and showed this:

1731209242542.png
 
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I almost always get orange sidewinder when loading the game for the 1st time.

Yesterday when trying to land at Farseer's base in open, I got a colored snake error twice.
 
The first 3 or 4 days after the update, I got a few Rowan Atkinsons when jumping to new system.

The last few days I still have the delayed hyperspace exit but no more crashes to main menu.
 
Yes increased hyperspace times from what was 15 sec to over 60 sec. Game boot time has increased as well. Plus all of a sudden I've lost my shields, they just wont power up, checked that all the modules are turned on but to know avail. This has all started since the last update. The other thing I've noticed is that ships are blocking the airlock at space stations making it difficult to leave.
 
Now I can't play the game as it says during boot up, connection to server is lost although the server status says Good.
 
Yes increased hyperspace times from what was 15 sec to over 60 sec. Game boot time has increased as well. Plus all of a sudden I've lost my shields, they just wont power up, checked that all the modules are turned on but to know avail. This has all started since the last update. The other thing I've noticed is that ships are blocking the airlock at space stations making it difficult to leave.
Yeah I noticed my game boot time has completely blown out compared to what it used to be. I've also been getting the server connection messages despite being logged in and servers good.
 
Time from pressing play on the launcher to the Continue menu is around a minute for me which is typical, the time from choosing my play mode to being in the game I haven’t timed but is probably twice as long as it used to be I am getting to read more tips under my spinning ship.
 
Time from pressing play on the launcher to the Continue menu is around a minute for me which is typical, the time from choosing my play mode to being in the game I haven’t timed but is probably twice as long as it used to be I am getting to read more tips under my spinning ship.
Yeah tips galore while waiting for the play mode even repeated in some cases.
Another hiccup is that I'm losing my final destination during hyperspace jump's and have to re-plot my route.
 
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