Not fleeing, repositioning for another attack...![]()
you would be surprised... vulture is not that good, a very skilled Viper pilot has no problems eating 1V1 a Vulture
Please surprise me. I'm an average pilot, and I'd love to see how your Viper eat my Vulture in a 1vs1 fight. Right now I'm out there exploring in my Asp, but please give me your CMDR name and we'll try this soon.
I would argue that the skilled Viper pilot would be destroyed quite easily by a equally skilled Vulture pilot...
Not fleeing, repositioning for another attack...![]()
was I refering myself as a "VERY SKILLED VIPER PILOT"? think again, also if your eyeballs are calibrated... you will see my CMDR name is in my signature
Too bad that in the meantime, a Vulture would have repositioned way first and let loose a good deal of class 3 weaponry shots in the poor thing
Really, the only advantage of the viper is its base speed. That's far from enough. But that shouldn't be surprising. There's a reason. While both are in the fighter category, a well fitted Viper costs around 3000000cr. A well fitted Vulture, 22000000cr.
I know you love your Viper, guys, and I really understand you. But reality does not cope well with romantism.
It's not romantism. The viper's speed isn't its only advantage:
-Smaller hitbox: the viper is a lot harder to hit, and it's actually more agile than the vulture even if the stats say otherwise. It doesn't matter that you can deal 2x more damage if you only hit your target half of the time.
-Better shield cells: A viper can have 2 class 3 shield cell banks, and the vulture can have one class 4 and one class 2. Now let's do the maths: 2x 3a scb= 1104 mj 1x4a scb+1x2a scb=1083 mj. So yup, the viper can actually tank more damage in a 1v1 than the vulture.
-More optimal loadouts: while the vulture will always deal more damage, the viper still can close the gap by using weapons that are simply not avalaible in class 3 (missiles, railguns, mutli-cannons).
And then someone shows up with a loaded FDL and ruins it all for everyone.
The best laid plans of mice and men often go awry.
It's not romantism. The viper's speed isn't its only advantage:
-Smaller hitbox: the viper is a lot harder to hit, and it's actually more agile than the vulture even if the stats say otherwise. It doesn't matter that you can deal 2x more damage if you only hit your target half of the time.
-Better shield cells: A viper can have 2 class 3 shield cell banks, and the vulture can have one class 4 and one class 2. Now let's do the maths: 2x 3a scb= 1104 mj 1x4a scb+1x2a scb=1083 mj. So yup, the viper can actually tank more damage in a 1v1 than the vulture.
-More optimal loadouts: while the vulture will always deal more damage, the viper still can close the gap by using weapons that are simply not avalaible in class 3 (missiles, railguns, mutli-cannons).
I'd argue it takes considerably more skill to do well in the Viper than the Vulture, and that a majority of Vulture pilots fall somewhat short of "good".
The Viper will lose since it cannot out turn a Vulture. The hitbox size difference doesn't matter much to gimballed weapons in close range. All the Vulture needs to do is fly in reverse, and the Viper isn't going anywhere. Sure you can talk smack about outfitting some daft combination of weapons, but the reality is that a pair of gimballed pulse lasers will wreck anything the Viper cares to equip.
SO... CMDR name too, please?![]()
Its top speed is 402.Oh please. Gimballed weapons are very innacurate against smaller ships. Also, a vulture can't outmaneuver a viper unless you don't know how to use thrusters. It doesn't matter how fast you can turn if you're too slow to get behind your target. And speaking of slow, the vulture is wayyy to slow to be able to fly in reverse against anything.
Its top speed is 402.
It can be as fast as the Viper when it wants to be.
Upgrade your thrusters, the ship is OP to the point where it devalues anything past it.
On that note, I laughed when I realized that you have no idea how reversing breaks the flight model entirely. You are not getting behind a target backing up, no matter what ships are used in the example.
The viper is a fantastic medium fighter. To be compared to a ship with significantly better mobility, over double the shields, and over double the firepower.... no. The Vulture is way out of the Viper's league in every way except for speed in a straight line. Skill is not something thay needs to be brought up to compare ships... it's a metric that is different for everyone. While I agree an Elite viper can kill a Competent vulture, it doesn't necessarily mean its a better ship. When I am killing novice Anacondas it's not like I think that the Anaconda sucks...
If a Viper pilot and a Vulture pilot 1v1'd the winner would be the one with more fixed weapons. If the Viper was all fixed vs an all gimballed Vulture, the Vulture would probably try to run away. But if tables were flipped where the Vulture is all fixed, I would feel like the Viper may not survive fleeing while the shields on the Vulture would.
Its top speed is 402.
It can be as fast as the Viper when it wants to be.
Upgrade your thrusters, the ship is OP to the point where it devalues anything past it.
On that note, I laughed when I realized that you have no idea how reversing breaks the flight model entirely. You are not getting behind a target backing up, no matter what ships are used in the example.
Cmdr obliterator. Thanks for letting me believe in my dreams.