It was the really first time since the release when I was really confident while reading the long list of bug fixes and qol improvements that this update could have been different, e.g. because many fixes adress bugs that have been around for a long time like even since Beta or release. That included the hope that Frontier did take time for testing and finally ironing out major bugs like staff getting stuck somewhere.
1. But entering my 500h+ Franchise zoo again - like several times after updates - only leads to frustration within the very first minutes. 50 of my staff (several hundred total) are stuck at the intersection of normal/ guest and staff path, which had never happened before, unable to move.
If I move them manually for a few meters, they keep getting 'idle'/ stuck. If I place them somewhere far away, they seem to start working "normal' again. But the overall reported number of 'staff alerts' is not decreasing. Is the reason, that more staff is getting stuck at intersections while playing? Unfortunately, I cannot tell.
Because the well-known and many times reported bug of UI panels/ overviews stop showing its content or getting stuck while scrolling down (i.e. in this case the staff overview) is still there.
2. Moreover, a freshly matured animal cannot be moved to the trade center by the 'rapid' button in the animal overview anymore, a thing that has ever worked until now. And why??? is a freshly matured animal shown as red (approaching death) in the small status circle?
3. Finally, the game also crashes for me when trying to edit work zones - a bug we already had last winter.
The bottom line is: after months having not played like many others I really was looking forward to this major update and had hopes that the overall quality of the game and the quality of an update improves. But again, while there are improvements, which this time I am not even able to see or test, while working or existing things are getting broke. One step further, at least one step back. And this applies to nearly every update since Beta.
1. But entering my 500h+ Franchise zoo again - like several times after updates - only leads to frustration within the very first minutes. 50 of my staff (several hundred total) are stuck at the intersection of normal/ guest and staff path, which had never happened before, unable to move.
If I move them manually for a few meters, they keep getting 'idle'/ stuck. If I place them somewhere far away, they seem to start working "normal' again. But the overall reported number of 'staff alerts' is not decreasing. Is the reason, that more staff is getting stuck at intersections while playing? Unfortunately, I cannot tell.
Because the well-known and many times reported bug of UI panels/ overviews stop showing its content or getting stuck while scrolling down (i.e. in this case the staff overview) is still there.
2. Moreover, a freshly matured animal cannot be moved to the trade center by the 'rapid' button in the animal overview anymore, a thing that has ever worked until now. And why??? is a freshly matured animal shown as red (approaching death) in the small status circle?
3. Finally, the game also crashes for me when trying to edit work zones - a bug we already had last winter.
The bottom line is: after months having not played like many others I really was looking forward to this major update and had hopes that the overall quality of the game and the quality of an update improves. But again, while there are improvements, which this time I am not even able to see or test, while working or existing things are getting broke. One step further, at least one step back. And this applies to nearly every update since Beta.