I am in and the Planets look insane!

Well, games are not that important, really?- Do you think we would have fast GPUs and the ability to mass parallel compute on CUDA cores if it wouldn't be about the gaming industry and more importantly about us gamers, who actually paid for the show?- nothing of this would be there, because the money to achieve that, wouldn't have been there to develop it, neither would there have been a need to do so for a very long time. We would still be on machines of the early 90s - we gamers made that progress possible, because we financed it and created a demand for this stuff. And now all benefit from it. So this has been highly important.

Not really sure what any of that has to do with how efficiently companies roll-out updates.

The point is simply that it isn't as important to implement updates for games as efficiently as for, say, cars or phones - which is why game dev's get away with making a halfassed job of it.
 
Stations for instance? I still remember you just could fly through. Ist this still a thing?
Of course it is - when you are in warp, you are not part of spacetime and can fly through everything. And when you undock you are put for 30 seconds without to start any module or use controls in an invulnerable state, where you can't be bumped - this way a lot of ships can exit Jita 4-4 at the same time and glide out unhindered for about 30 seconds max, but as soon as they use controls or a module or time runs out, their invulnerable state ends and they will be colliders.
 
Not really sure what any of that has to do with how efficiently companies roll-out updates.

The point is simply that it isn't as important to implement updates for games as efficiently as for, say, cars or phones - which is why game dev's get away with making a halfassed job of it.
I referred to that you said games are not that important - they actually have been very important.
 
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It might make more sense to blame the company that failed to use their sales data to add capacity in preparation for the load today.... but that's apparently crazy talk in video game land.


Honestly - this kind of attitude is why companies get away with delivering sub-par/buggy products and unreliable service.
I think it has little to do with blame since they care little about that, and more to do with giving them money they probably shouldn't be getting. We can probably blame mom's credit card for the state of the industry more than anything else.
 
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