I jsut got killed by a guy in the same ship as me a viper mk3, He wrecked me... I shot him back and did the typical boring i shoot him he passe sme shooting me we both turn and go again etc whioch seems to be the only way combat plays out in this game with no real maneuvers but he destroyed me in seconds before i could get his shields down... i was using 4 burst lasers small.
The one thing that is annoying is how the hell do i die soo fast? and why is there nothing i can do? i could not even jump out of there like on eve onlien your ship lasts quite a while even when outgunned and numbered but here its just fine one moment then BOOM ON FIRE BANG the next before you can even react, this games combat is really starting to irk me, from the instant deaths to the no way to respond, escape or choice of combat other than circling each other...
This sounds rough but its important, I hope you read the entire post.
He does the typical boring thing because it works against you. If you chose to play his game and you lose, he's just better at his game. So if you want to fight zoom&boomers, try the following:
1) Put throttle at 50% while you're both turning
2) As he is approaching you head on, apply chaff and use vertical/lateral thrusters to make yourself a PITA to hit with fixed/deselected weapons. Keep facing him, a Viper is a very small target head-on, but impossible to msis from an angle!
3) When he gets closer, thrust downwards fully while pitching up to keep him in sight.
4) When he's in medium-close range, drop flight assist and keep pitching.
5) When you're at more or less 90 degrees of him hit boost, keep FA off and keep pitching up.
6) Thrust downwards to get him in sight faster if he is close, thrust upwards to keep him closer.
7) You're now too close to him to turn for a new strafe run. He either has to create distance, which allows you to get behind him and unload, or he has to play a wrestler-style game.
8) If he beats you at this, too, he's just the better pilot and you need to practice more. No shame in that, we all face a better pilot once in a while.
Finally, outfitting matters a lot. Try this:
http://coriolis.io/outfit/viper/03A...+kA==.CwBj48CYGYyA?bn=Viper endurance fighter
1) Double chaff basically allows you about two minutes of continuous defence against gimballed weapons. A Viper Mk3 is a small target, and at speed quite difficult to accurately hit with de-selected/fixed weapons. If he chaffs against you, just use your fixed beams. Otherwise use both beams and gimballed MC regardless of whether he has shields or not.
2) Stock up on hull. Just putting them in your c1 and c2 slots gives you FOUR times as much armor as a stock Viper for a paltry 6 ton. Thats more armor than a stock FDL. Good luck killing that in seconds!
3) Use a c3 bi-weave shield. These restore much faster than regular c3 shields, and it works wonders versus zoom&boom opponents as they provide ample time for shield-regen. You'll still have more shields than 15 stock ships, including the Asp Explorer.
4) Either use a SCB in the spare C3 slot or add even more hull. With the SCB you've got
four complete recharges(!) of your shield. If you use SCB, apply them when you start taking serious damage. Do not wait for your shield to get low. If you use another hull module you'll have
more hull than a stock Corvette, a warship over 1000x as expensive as a stock Viper. No joke.
With a build like this and reasonable skills, you can keep going for some minutes versus another Mk3 and casually stroll away when hull <50. Remember he now has to plow through loads of armor on a ship with a rapidly recharging shield; a ship that is both fast, small and can double-chaff. When running away, do not just boost away from wherever your opponent is, only start running away during a (mockery) strafing run. You need to focus more on the speed differential between both ships than your own speed. If you pass each other at full speed (without boost) you'll be escaping at >600m/s, or over 2000 km/hr. That means you're out of range in five seconds. If you're just boosting away from a similar ship, at best you'll be moving away at 50m/s, which means you'll need a whole minute to get out of range all the time with him shooting at you from a perfect angle. Lots of traders dont get this and die as a result: it might work against NPCs, but verus a decent human cmdr the following applies:
unless you have a serious core speed advantage over your opponent just boosting away in a straight line is a death sentence.
Finally, dont despair. There are some guys with literally thousands of hours of experience who fly a Viper just because its funny to them. When you meet them, have the right loadout and keep a cool head, you can escape. Its the best you can hope for againts an ace pilot. You're probably not one of them, I am certainly not one them, and most of us (particularly in the beginning!) tend to lose out head at times. Its all part of the game: keep a close eye on your insurance, make a note of the cmdr's name and carry on. Believe it or not, if you keep at it chances are that before too long someone starts a topic here claiming its unfair that you killed them in no-time without them having a chance.
Fly smart, fly safe cmdr!