Short story, I experimented with lasers for my chieftain (that has superconductors g5 charge enhanced PD), first I tried a g2 long range large gimballed beam laser on it.
Long range mod doesn't change anything related to the distributor draw and thermal load, you can look at the numbers on the new edshipyard site.
So a g2 long range thermal beam has :
5.58 mw distributor load and 7.61 thermal load.
I used a stopwatch to know how long I could fire that beam onto empty space with standard 2 weapon pips on my chieftain.
It was roughly 22-23 seconds before the distributor was empty.
Then I thought I could add a 2nd laser there, because a single large beam wasn't dealing enough anti shield damage, after looking at the stats from edshipyard, I decided to add a gimballed large pulse laser on it (with g4 focused mod on mind).
Now, such laser only has 0.92 mw draw and 0.92 thermal load, since focused mod doesn't change them...
You would think that such addition would still let me to fire those lasers for like what at least 15 seconds of time, considering the added numbers proportion compared to a single beam, right?
How wrong I was, the distributor didn't even last 8 seconds (approximately).
Okay, how does that make sense?
0.92 mw distributor load on the pulse laser only add like 16% from the beam distributor load, while 0.92 thermal load add even less from the beam thermal load.
So why and how does my weapons firing time reduced by more than 60%???
Eventually I settled with 2 large pulse lasers, with the same mods I intended to do above, and guess what?even those 2 pulses can only fire their lasers for around 19 seconds, below the firing time of a single beam laser.
The stats premise doesn't make sense to me.
Can anyone here explain?
Long range mod doesn't change anything related to the distributor draw and thermal load, you can look at the numbers on the new edshipyard site.
So a g2 long range thermal beam has :
5.58 mw distributor load and 7.61 thermal load.
I used a stopwatch to know how long I could fire that beam onto empty space with standard 2 weapon pips on my chieftain.
It was roughly 22-23 seconds before the distributor was empty.
Then I thought I could add a 2nd laser there, because a single large beam wasn't dealing enough anti shield damage, after looking at the stats from edshipyard, I decided to add a gimballed large pulse laser on it (with g4 focused mod on mind).
Now, such laser only has 0.92 mw draw and 0.92 thermal load, since focused mod doesn't change them...
You would think that such addition would still let me to fire those lasers for like what at least 15 seconds of time, considering the added numbers proportion compared to a single beam, right?
How wrong I was, the distributor didn't even last 8 seconds (approximately).
Okay, how does that make sense?
0.92 mw distributor load on the pulse laser only add like 16% from the beam distributor load, while 0.92 thermal load add even less from the beam thermal load.
So why and how does my weapons firing time reduced by more than 60%???
Eventually I settled with 2 large pulse lasers, with the same mods I intended to do above, and guess what?even those 2 pulses can only fire their lasers for around 19 seconds, below the firing time of a single beam laser.
The stats premise doesn't make sense to me.
Can anyone here explain?