I felt sad, because i will not feel like an Armstrong

Dear all,

I have readed about changes in VR, i had my private opinion about that, finally i said 'meh', the life is still rolling... till today.

Today i have readed this:
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and no. I will not feel like an Armstrong on flat screen, and writing such thing for me - the VR player, who is playing Elite since 2014 is simply ... cruel :( Its like laughing from my dreams.
I felt sad and just 'abandoned', like VR is abandoned by FDev.

Why i know that? Because i felt, like an Armstrong once. I made it in VR. I just landed on the closest planet to Betelgeuse, the largest star i ever seen, got down to SRV then i just, stepped aside from my chair, and i was able to walk around the SRV.

I could stare how my Python is big, i was able to hear the emptyness and i felt how small and alone i am in the space on this planet in front of this large star.
My VR cable had 5 meter long (HP Reverb) so i imagined its the cable with oxygen from my SRV... immersion was amazing, i walked near Betelgeuse, as 1st man on foot.
I heard the silence, i felt lonelyness and i was able to 'touch' the emptyness of the space. I felt how hot that star is and almostly burning me.

That was very moment in my life.

Now FDev is claiming will abandon VR for Odyssey 1st person content and will 'project' a game as on flat screen. That is a slander.
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Even facegun, playing on WSAD, without controllers will be MUCH better, like in Subnautica, than flat screen projection. Perfect would me something like No Man Sky...

Now i am leaving you with the above comment. Please think about it, i have a hope Devs will do. That was almost spiritual experience.
 
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I don't use VR, but I understand the appeal and hope Frontier are able to implement it sooner or later for those that do use it.

Technically speaking, you're just looking at two flat images instead of one in VR, but that's neither here nor there.

Good luck. o7
 
I don't use VR, but I understand the appeal and hope Frontier are able to implement it sooner or later for those that do use it.

Technically speaking, you're just looking at two flat images instead of one in VR, but that's neither here nor there.

Good luck. o7

That game when you walk out from SRV is really giving a feeling of moon landing. I had jawdropped and just looked around.. and VR is not something 'new' for me - am playing this around six years (smartphones), and on headsets since two..
 
It's also why the ship interiors aren't gonna be at launch, it'd be even more odd to change you from VR to flat screen just by standing up on the bridge.
 
Initially there was to be NO VR in Odessy - it took 3 months in the trenches to get them to give us what we have already in the cockpit + virtual flatscreen on foot, I want to see how it looks in beta before I decide how much pressure I'm going to put on them for at least stereo 3d VR headlook with normal WASD / KBAM controls. But I totally agree with the OP, that virtual cinema mode is far from idea, and I will be pushing them to makesure it is just the stopgap measure they said it is:
However, we do strongly believe that VR should only be enabled for on foot gameplay when we have an experience that truly matches the same quality bar that we set for cockpits.
Which is VR headlook, no hand controllers or room scale walking about or physics, so, about that virtual flat screen...?
 
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