I finally got to Duke and now I'm not even sure if I want a Cutter

Hey all,

I finally just got on with it and did the grind to reach the Imperial Rank of Duke last night, enabling me to buy the Cutter. I have access to Jameson Memorial through being an original backer - plus I'm Trade Elite - so I can buy it a little cheaper and fully equip it in one go. I'd then likely go and do some Engineering, though I'm a bit material poor and haven't unlocked more than a handful at this time.

So, now that I can buy the Cutter I'm wondering if I should. I have an Anaconda that I flip between multi-purpose (Combat, Trade, Passenger) with an SRV and/or SLF if I so desire. I've also customised it to me one Role very well. Even if not configured primarily for Combat, it can usually hold its own in PVE. Probably one of my favourite ships. For just Cargo and Passenger runs, my old trusty Type 7 Excels. For longer-range travel - I don't really explore as such - I have my DBX. For anything that needs a medium pad, I have my Python, again I change the loadout as I need to though it's really not a fighter - I seem to get interdicted by nothing but Elite Anacondas these days, go figure lol, so I can't really fight in its current form. However, is does evade well, so interdiction is a choice in that regard. For dedicated fighting - usual Res zones - I have a well-equipped FDL that's great to fly, but really only for a combat role.

That's my current situation, my Anaconda is my great all-round ship I tweak as needed. The Type 7 excels at Cargo / Passenger stuff. The DBX allows me to go places quickly. The Python opens up Medium Pads to me, while allowing Cargo or Passenger stuff. Finally the FDL is a pure fighter.

My question is, what does the Imperial Cutter add to my fleet? I understand it's quite fast for a big ship and it certainly looks great. But in what way does it outshine other ships in my fleet?

Final thought: my fear is that I'll end up doing the same old stuff in a more expensive ship. I.e. my Anaconda can do cargo and passenger missions, but I always choose the Type 7 if I'm going to spend my time doing that. My hope is that the Cutter can excel in multiple roles at once, which I think it has the potential to do.

I welcome thoughts and feedback based on your experiences of the Imperial Cutter. It felt like the Cutter, and the Corvette, were something I aspired to, but I'm not quite sure why lol.

Cheers,

Scoob.
 
The point is that you can buy on if you so choose. They are pretty fun to fly, but for pure utility the anaconda is hard to beat. I have a Cutter at Ceos outfitted for high class travel, and I plan on doing some long range data missions with it soon. The paint jobs are beautiful on it and the kits are pretty well done also. It's a good ship to have in your fleet, but expensive to move around and unless you have a lot of Cr, probably not something you want sitting idly by.
 
Uhm... It only has the highest shields in the game lol. Its durabilty is really good as well. Aside from that, it can carry possibly the largest of weaponry when set up properly. All its hardpoints are medium or higher, so it’s a pretty impressive ship. It also can carry a lot more cargo than the anaconda; it has the largest cargo cpacity in the game. It’s the answer to the question: what if we had an anaconda, but bigger, essentially. And it helps that it’s fast lol.
 
The Cutter carries more cargo in greater safety than any other vessel. If that appeals to you, you will probably like, or at least see utility in owning, the ship.

I sold mine quote a while back as I find most trade, especially bulk trade, tedious. I also don't particularly enjoy the sort of combat the Cutter is suited for.
 
Bought one, don't fly it much anymore. Currently use it for long range CG's or Bulk trading. I honestly cant say a bad word about the Cutter, it handles like a true heavy ship (unique flying experience) It hauls the most cargo in game, has a great jump range with 700+ tonnes of cargo. Mass locks everything in game, kicks butt, can defend itself in open with no issues. sounds good, looks good, amazing straight line speed and has more internals then you'll know what to do with.

Unless you don't like big ships, or not a big fan of imperial style ships, there is no reason not to have one.

Only reason I don't fly it much is because I prefer the T9/T-10 bridge in VR. The Cutter is like being in an oversized airliner cockpit, quite restrictive, the view ahead is amazing though, very large canopy.
 
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Like Anaconda and Corvette, its there to troll people who hope that grind will give them some advantage

But damn it looks sexy

I played with mine, it was fun now I am back to the only ship that matters in this game

Python

Cutter is a super boring ship, practically unkillable if you add a 8C Bi Weave and 8B shield cell, slow and other than more cargo adds no additional value.

Anything beyond Python is a waste of time. But then playing games is all about wasting time, so ... whatever
 
Had to pry myself away from the Python, took one out for a spin, 5 months later I was still flying it and nothing else. Your post is tempting me, I'll stay away for now.

Well for me even Python is not enough, variety is key. Got diamondback for some exploring, Vulture for some agile fighting. Had a federal gunship for the armor which I replaced with T-10. But yeah when I want one ring to rule them all, its Python. Nothing wrong with getting a Cutter, like all large ones is multipurpose. Cutter is more to defensive combat with its insane shield, Anaconda more into exploration with its high jump, Corvette more into aggressive combat with its huge hardpoints and high agility for its size.

They offer more, but nowhere enough to justify their insane price to buy and double that for upgrades. I had money for mine, the imperial grind was relatively fast. I want to get a Corvette but I am in no mood to do the fed rank grind, so I do it slowly. It's much more enjoyable this way.

Also landing in outposts adds some extra variation to the game.
 
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Well for me even Python is not enough, variety is key. Got diamondback for some exploring, Vulture for some agile fighting. Had a federal gunship for the armor which I replaced with T-10. But yeah when I want one ring to rule them all, its Python.

Variety is most definitely the key. I just somehow ended up in Python, ended up using it for trucking, combat, even took it on a 2 month exploration trip. Just something about the ship that kept me coming back for a very long time. Haven't flown one in over a year now. Generally just use the Cobra MKIII/ViperMKII T9 and Asp. Have multiples of every ship in game though.
 
The point is that you can buy on if you so choose. They are pretty fun to fly, but for pure utility the anaconda is hard to beat. I have a Cutter at Ceos outfitted for high class travel, and I plan on doing some long range data missions with it soon. The paint jobs are beautiful on it and the kits are pretty well done also. It's a good ship to have in your fleet, but expensive to move around and unless you have a lot of Cr, probably not something you want sitting idly by.

Thanks for the reply. I found myself spec'ing one up using the shipyard tool, my natural inclination - based on how I earn most of my credits - was a Cargo / Passenger hybrid that can defend its self.

Uhm... It only has the highest shields in the game lol. Its durabilty is really good as well. Aside from that, it can carry possibly the largest of weaponry when set up properly. All its hardpoints are medium or higher, so it’s a pretty impressive ship. It also can carry a lot more cargo than the anaconda; it has the largest cargo cpacity in the game. It’s the answer to the question: what if we had an anaconda, but bigger, essentially. And it helps that it’s fast lol.

Yes, I noticed it's better than my Anaconda in that regard - I do tend to Engineer for better shields and the speed should compliment that if I need to flee.

The Cutter carries more cargo in greater safety than any other vessel. If that appeals to you, you will probably like, or at least see utility in owning, the ship.

I sold mine quote a while back as I find most trade, especially bulk trade, tedious. I also don't particularly enjoy the sort of combat the Cutter is suited for.

I have been doing a fair few cargo type mission of late, however, when I fitted my Anaconda for the task they all mysteriously dried up. When I returned in my DBX they were back lol.

Bought one, don't fly it much anymore. Currently use it for long range CG's or Bulk trading. I honestly cant say a bad word about the Cutter, it handles like a true heavy ship (unique flying experience) It hauls the most cargo in game, has a great jump range with 700+ tonnes of cargo. Mass locks everything in game, kicks butt, can defend itself in open with no issues. sounds good, looks good, amazing straight line speed and has more internals then you'll know what to do with.

Unless you don't like big ships, or not a big fan of imperial style ships, there is no reason not to have one.

Only reason I don't fly it much is because I prefer the T9/T-10 bridge in VR. The Cutter is like being in an oversized airliner cockpit, quite restrictive, the view ahead is amazing though, very large canopy.

I used to make most of my money trading the old way. However, once my rep got to a certain level Cargo missions paid more, as do passenger missions. I think I'll earn some more dosh - I only have a little over a billion cr - as I wanted to try a Type 10 also and, once I have the Rank, a Corvette too. Originally I thought I'd go Corvette first, but I changed my mind and picked Cutter.

I'm actually waaay too sleepy currently to make rational choices lol.

Oh, extra thanks to 777Driver as I'd not even have the option to try a Cutter without his generosity a short while back. Have a good Christmas mate!

Scoob.
 
Bought one, outfitting it, painted it gold, and it mostly collects dust.
I break it out from time to time to sit in a CZ until I can't stand to see anything else blow up.

It's kind of a pain in the ... to land because it handles like a block of soap on ice, and it doesn't have enough small module bays to warrant stuffing a docking computer into, so manual landing is the option,. and it's not as much fun to fly at low speeds.

It's kind of like buying something like a Saleen s7 or a McLeran F1 - You take it out on the nicest day, maybe to the country club to show it off, and then take it back home for the season.
 
Had to pry myself away from the Python, took one out for a spin, 5 months later I was still flying it and nothing else. Your post is tempting me, I'll stay away for now.

It's funny. I aspired to the Python as a "better in every way" upgrade from my Type 7. However, I really couldn't get on with it, so it was mothballed for ages. Only recently did I break it out again as I'd found an Outpost offering regular, decent-paying, Cargo transport missions, and the Python fit that role nicely. It's still parked....somewhere lol.

Scoob.
 
Variety is most definitely the key. I just somehow ended up in Python, ended up using it for trucking, combat, even took it on a 2 month exploration trip. Just something about the ship that kept me coming back for a very long time. Haven't flown one in over a year now. Generally just use the Cobra MKIII/ViperMKII T9 and Asp. Have multiples of every ship in game though.

All ships are great , FDEV has done an amazing job at making each ship with its own character. I flown a sidewinder lately and even that was fun too. I forgotten how insanely agile this ship is. Yes having multiples of every shop is how to enjoy the game. Never waste you time with focusing on one ship.

You cannot win this game , you can only enjoy it.
 
It's funny. I aspired to the Python as a "better in every way" upgrade from my Type 7. However, I really couldn't get on with it, so it was mothballed for ages. Only recently did I break it out again as I'd found an Outpost offering regular, decent-paying, Cargo transport missions, and the Python fit that role nicely. It's still parked....somewhere lol.

Scoob.

Python is far from better in every way, that's non sense

It has this perfect balance that makes it extremely hard to get bored of.

Other than that, it has its own set of compromises and foremost , even Python aint exactly cheap. You can customize ships with engineers to such a great degree that you can replace these compromises of each ship with new compromises and make a ship that fits your style of play.
 
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Bought one, outfitting it, painted it gold, and it mostly collects dust.
I break it out from time to time to sit in a CZ until I can't stand to see anything else blow up.

It's kind of a pain in the ... to land because it handles like a block of soap on ice, and it doesn't have enough small module bays to warrant stuffing a docking computer into, so manual landing is the option,. and it's not as much fun to fly at low speeds.

It's kind of like buying something like a Saleen s7 or a McLeran F1 - You take it out on the nicest day, maybe to the country club to show it off, and then take it back home for the season.

It actually collects dust? That's some fine attention to detail on FDevs part lol.

As an aside, I've read posts of people claiming you can get stupidly rich once you have a Cutter, however, I assumed they were doing the same old Cargo and Passenger missions my Type 7 excels at. Sure, the Cutter can certainly defend its self better than a Type 7. However, I never even armed mine as an Interdiction attempt has yet to be successful against it.

I think I might be starting to ramble now lol.

G.
 
I have one I use for a bit of a change in bounty hunting and of course it is the best thing I have around for hauling massive amounts of goods.
 
Python is far from better in every way, that's non sense

It has this perfect balance that makes it extremely hard to get bored of.

Other than that, it has its own set of compromises and foremost , even Python aint exactly cheap.

Oh, I agree. However, when I asked about going from a Type 7 to a Python some time back, that was the sales pitch I heard lol.

To be fair, I think my Python would have benefited a lot from more Engineering but I'd simply not spent the time on it. I got it out again for a specific role and it performed adequately.

Scoob.
 
It actually collects dust? That's some fine attention to detail on FDevs part lol.

As an aside, I've read posts of people claiming you can get stupidly rich once you have a Cutter, however, I assumed they were doing the same old Cargo and Passenger missions my Type 7 excels at. Sure, the Cutter can certainly defend its self better than a Type 7. However, I never even armed mine as an Interdiction attempt has yet to be successful against it.

I think I might be starting to ramble now lol.

G.

I thought you needed to be stupidly rich to git n fit the Cutter in the first place. It seems like at the point where you're A-speccing your Cutter, credits shouldn't be an issue anymore.
 
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