For a while now passenger missions have been one of my go-to money making methods, it was a chill, simple grind that I could do in the background whilst watching something. Recently however completing these missions seems impossible and I think i'm missing something.
Now with passenger missions comes illegal passengers, a fair added level of risk, however here lies the problem. recently I have found that I cannot leave the station without being blown from the sky, why you ask? because I get scanned whilst leaving. Now I am aware there are methods to avoid this, but here are my experiences with the methods I am aware of.
1 - Silent running: My first instinct was to activate silent running when scanned as I leave, to my knowledge this should prevent scans but I have seen elsewhere that this for some reason doesn't apply to npc's. I guess this is also the case with stations as this, alas, did not stop the scan and boom I get killed. (and sent 300ly away as thats the nearest police depot to ceos apparently, but thats a separate issue I wont get into)
2 - Deploying hardpoints: I have repeatedly seen that this is a technique to break scans so attempted to use this method to break any scans that came my way, however again, in practice this proved to not work, not sure if it has been patched or something, but again, blown up as I leave, sent 300ly's away.
3 - Travelling over 200mps: Now this method seemed more effective in spite of the difficulty involved in boosting my way in and out of the mail slot, that wasn't the issue, I am thankfully able to do this effectively without issue but tbh, I dont see that being the case for all CMDR's, especially newer players and those that rely on the auto-dock features. The issue was that, more often than not the scan would still go through and in spite of me managing to get away quick enough due to my higher travel speed, I would be killed apon my return to the station as I was wanted.
The reason I am making this post is because that was not always the case, and i would like to find the solution. Last time I took on passenger missions I wasnt even scanned as often as I am now, so avoiding scans wasnt even an issue, my question is, does anyone have other methods of avoiding scans that may work, and would it be possible for a real, working, scan avoiding method to be implemented. As silent running (what I assume is the intended feature to avoid this) obviously doesnt work. Not only that however but, did something change? why am I being scanned so often that i'm finding I can't even leave the station. It essentially boils down to, I get that illegal passengers are a nice, necessary level of risk, but there seems to be no way of avoiding scans, which makes the missions impossible to complete as they currently stand.
Now with passenger missions comes illegal passengers, a fair added level of risk, however here lies the problem. recently I have found that I cannot leave the station without being blown from the sky, why you ask? because I get scanned whilst leaving. Now I am aware there are methods to avoid this, but here are my experiences with the methods I am aware of.
1 - Silent running: My first instinct was to activate silent running when scanned as I leave, to my knowledge this should prevent scans but I have seen elsewhere that this for some reason doesn't apply to npc's. I guess this is also the case with stations as this, alas, did not stop the scan and boom I get killed. (and sent 300ly away as thats the nearest police depot to ceos apparently, but thats a separate issue I wont get into)
2 - Deploying hardpoints: I have repeatedly seen that this is a technique to break scans so attempted to use this method to break any scans that came my way, however again, in practice this proved to not work, not sure if it has been patched or something, but again, blown up as I leave, sent 300ly's away.
3 - Travelling over 200mps: Now this method seemed more effective in spite of the difficulty involved in boosting my way in and out of the mail slot, that wasn't the issue, I am thankfully able to do this effectively without issue but tbh, I dont see that being the case for all CMDR's, especially newer players and those that rely on the auto-dock features. The issue was that, more often than not the scan would still go through and in spite of me managing to get away quick enough due to my higher travel speed, I would be killed apon my return to the station as I was wanted.
The reason I am making this post is because that was not always the case, and i would like to find the solution. Last time I took on passenger missions I wasnt even scanned as often as I am now, so avoiding scans wasnt even an issue, my question is, does anyone have other methods of avoiding scans that may work, and would it be possible for a real, working, scan avoiding method to be implemented. As silent running (what I assume is the intended feature to avoid this) obviously doesnt work. Not only that however but, did something change? why am I being scanned so often that i'm finding I can't even leave the station. It essentially boils down to, I get that illegal passengers are a nice, necessary level of risk, but there seems to be no way of avoiding scans, which makes the missions impossible to complete as they currently stand.