I like big zoos and cannot lie ...

The Lost City, still incomplete but here are some of the areas built so far. Apologies in advance for the huge images, I'm still working out how to post things on this forum.
View attachment 207360

Desert Town (Exhibit: Death Adder)
The entrance to the zoo themed after a desert town with shops and a trade market. I need to continue working on the details.
PZ_Lost City_Frontier Town.jpg


The Wild Dogs (Dingoes)
On the edge of town, along a rock arch. I'd envisioned a walk through canyon with caves and
viewpoints but the end result is significantly reduced. I'm still a little timid with major terrain
modification.
(Don't have a good picture yet)

The Poisoned Well (Nile Monitors)
Where we start to get into the 'abandoned' part of the theme. A broken, poisoned well infested
with reptiles.
PZ_Lost City_Poisoned Well.jpg

The Abandoned Estate (Galapagos Tortoises)
A long abandoned estate, with just the remnants of walls and structures - left to the slow moving
tortoises.
PZ_Lost City_Abandoned Estate.jpg


The Ruined Farm (Southern Cassowaries)
A once thriving farm left to the ravages of monstrous birds.
PZ_Lost City_Ruined Farm.jpg

The Haunted Cemetery (tba: laughing hyenas)

The Lost Camp (tba: probably mandrills)

The Sanctuary of the Serpent God (Komodo Dragons)
Who knows who worshipped here, in the before times? Now, only the monstrous lizards roam the sacred site.
PZ_Lost City_Serpent Sanc1.jpg

PZ Temple of the Serpent God.jpg


Border Fortress (habitats and various guest facilities)
The collapsed defenses of a vanished civilization, only the fortress on the edge of the desert is left.
PZ_Lost City_Fortress.jpg


The Labyrinth (tba: probably caimans and flamingos)

The Great Temple (tba: probably tigers)

Turns out I pretty much hate the various 'ride' or transit systems (at least so far). So fiddly and with little reward so far as I'm concerned. But I did want to try a massive, safari style habitat. As you can see, I've got a lot of detail work to do and I tend to be horrible with pathing. But, onward!
 

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