I LOVE this game!

Sure scale wise the game is the biggest in its way atm. But that alone wont impress a lot people. And tbh its not really that huge when you break it down to the part of the galaxy where everything is going on. Everything happens in the starting region of the galaxy if you go outside that bubble its gets pretty empty. And as far as i know is PP also only focused at that bubble. So yea its big but still somehow not.

Plenty of room for growth then. :) We need some more eye candy and environmental interaction, but I think that the sense of an overwhelming vastness of space to get lost in rather adds to the sense of being there.
 
Just picked up the game today while being stuck at home, on call, for the holiday weekend. I had read a lot of reviews on the game and decided to give it a try. After a bit of a steep learning curve and a lot of questions fired at google, I was on my way. Did a lot of putzing around, little trade missions and what not. Then I decided I wasn't making money fast enough for my liking.

Now, despite enjoying every moment I spend in the game, I also have the added benefit of feeling just a little bit dirty because my number one way of making money so far is to be a slave traders.

I may hate myself, but I love the game.
 
Wolfenstein 3D (also on my PC) was pseudo-3D and popular amongst the in-crowd of computer geeks (I was there, so I do remember. This was before the Web; we got together every month in a local community hall and those of us with access to a car brought our rigs with us. The rest brought floppy disks. Lots of floppy disks) but did not achieve world fame like Doom did. Doom spawned games like Hexen and Duke Nukem. Descent pushed things further into 'proper' 3D. Then Quake came along, and the FPS as we know it today was born. Along came Unreal, and pretty much every other arena type FPS shooter.

LOL I don't think there was such a thing as computer users in those days who weren't the 'in-crowd of computer geeks' I started building and selling computers in about '94 and pretty much everyone who was into them at the time was really into them with both feet. Yea, Doom was another big game back then....personally, I was more into 4X and other strategy games, FS and stuff like A-Train, than I ever was FPS...although I did play a bit of CoD and BF1942 a decade later. In the nineties I was buying a new game just about every month, but for me the mainstays have always been strategy, simulators, and space
 
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I agree that today's technology has hit that delightful point where really capable hardware costs almost nothing at all (you can run Quake III: Arena in 1080p resolution on a £25,-- Raspberry Pi). But at the risk of sounding like a grumpy old man (but that's what I am, so that's how it comes out), since computer gaming has become a more mainstream activity, I think the community is not as friendly as it was. We didn't use to have misogyny, trolls, fanboi-ism (much), griefing and kids acting out in online gaming. Partly this was because the community was so small and consisted mainly of geeks like you and I. There was a fellowship of sorts. I feel that's kind of been lost.
 
Still, you're right about the tech; sometimes I have to pinch myself. Arduinos for a fiver. A full computer on a credit card sized PCB for £25,--. And they're about to release the CHIP, which is like a much more powerful Raspberry Pi but for about £7,--. I can now build a full-on MAME game cabinet for less than £50,--. It blows my mind sometimes.
 
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