I feel the debate of open play vs solo will continue for the life of the game.
The problem is there are players who want to use open play for the social aspect (run into another player and compare notes within the game, etc.) - this is me by the way, then there are those who use open play and play the role of a pirate and attack you for your precious cargo (par for the course) and then there are those who use open for the simple self-gratification and fun of deliberately interfering with other players' time within the game, using the reason that they're simply playing the game as the 'bad-guy' role, despite the fact that the player they attacked has zero cargo, bounty, value, etc.
I play open all the time and hardly see anyone... and those I do happen to come across aren't too willing to stick around after you strike up a conversation!
The problem is there are players who want to use open play for the social aspect (run into another player and compare notes within the game, etc.) - this is me by the way, then there are those who use open play and play the role of a pirate and attack you for your precious cargo (par for the course) and then there are those who use open for the simple self-gratification and fun of deliberately interfering with other players' time within the game, using the reason that they're simply playing the game as the 'bad-guy' role, despite the fact that the player they attacked has zero cargo, bounty, value, etc.
I play open all the time and hardly see anyone... and those I do happen to come across aren't too willing to stick around after you strike up a conversation!