The POIs in this game are atrociously boring. And no, I'm not talking about hand placed content which 1 CMDR finds, and thousands visit after that.
When it comes to the handcrafted stuff, I think that the Guardian Structures (less so the less-interactive Ruins) are quality content and done well, and so are the Thargoid Structures(?). However, the Geo and Bio signals found throughout the galaxy are nothing more than fancy loot containers. The NSPs that Chapter Four has added were a better start, but they appear to be completely lacking in gameplay associated with them. In a couple of weeks, I'll finish an experiment with them to find out if samples from them might have any BGS effect, but if not, then it'll be confirmed that Frontier added new content which had no use at the time, nor two years later.
But what we all should be aware of is that the change was made by a wide consensus of explorers.
Erm... no, it wasn't. The change and the decisions surrounding it were made by Frontier, and no explorers were shown the FSS before it was publicly revealed. (At which point it was apparently too late for changes.) There were a handful of streamers who were invited to a tour at Frontier's offices showing off the prototype of the update, but there were no explorers among them either. Although I do recall one of them remarking on the FSS along the lines of "it looked clunky at first, but after a while, I'm sure the explorers will like it". (Clunky was definitely used.)
Based on the feedback threads, you can certainly see there was no wide consensus of explorers. In fact, I think Frontier were genuinely surprised that not everybody was falling over in joy; at the time, they seemed to think that explorers only explore for credits and tags.
The ones not liking the system are a minority, period.
Erm, no. We actually have data on this: even during the heyday of the FSS times, the majority of players who were interested in exploration didn't like it enough to stick with it.
Of course, exploration had always been a niche activity. The Beyond Chapter Four update was The chance for Frontier to elevate it, especially with the much-hyped DW2 expedition, but the system FD came up with fell short.
Unfortunately, many players are introduced to exploration by way of being forced to travel 5,000 ly if they want to unlock G5 thruster mods. The majority of people who do this don't continue to explore; instead, they are often so fed up with the experience that rather than head back once they reach that mark, they just self-destruct instead so that they can stop exploring immediately.
That is the majority experience of exploration for players. Honestly, if I knew Frontier were listening to my suggestions, one of the first things I'd suggest would be to change Palin's requirement.