Mmm... even discovered bodies need a scan for me. I was in a well known pristine system trying to map the rings, but it wouldn't let me DSS until I ran a basic scan.
I just think the whole thing is buggy.
Hmm, that sounds odd. Here’s what the general case is:
- If a System has never been discovered before (so never had data handed in to UC), all you will see are things within passive scan range. Honking will detect and L3 scan all stars. If you enter the SysMap at this point, al you will see are the stars and anything within passive scan range. You will need to enter the FSS to detect and identify other bodies. Locating a body in the FSS will give you a full L3 scan of the body (i.e. what the DSS scan used to provide) and will also identify any significant surface signals by general type - geological, biological, Human, Guardian, Thargoid.” - and show numbers of signals detected.
- If you enter a system which has had data handed in to UC, then the bodies will show up on entry to the system but with limited (L1 I think) data, and will show as Unexplored. They will be visible on the SysMap, in the HUD and on the Scanner display. You can enter the FSS mode to scan these bodies. You can also target them and when close enough L3 scan them (which is pretty much exactly the same as DSS scanning used to be). Also if you fly to within the Discovery Scanners’s passive scan range you’ll get an L3 scan on those bodies. If you’re close enough to use the new DSS probes, you’ll be well within the Discovery Scanner’s passive scan range, so there shouldn’t be a situation where your close enough to use the probes but can’t because the body hasn’t been scanned (not sure what was happening in your case!)
- If you enter a system where all body info was public previously (i.e. Sol, Achenar, the starter systems, etc.) then as I understand it you should still get all that info.