I've played ED since the premium beta, but I've never really gotten on with the game. it was fine at first, but I found the game to be boring after a while and gave up. I shelved it for a bit and came back to in this weekend and I think I'm actually starting to get it now.
I've been a bit down on ED because I kept trying to play it like the older games. Sure, I can trade, but unlike the older games the AI pirates never seem to show up for me and the game just turns into truck simulator in space with me flying from station to station dropping off cargo with nothing happening in-between. For whatever reason, I simply never get interdicted by any NPC pirates and the game just becomes a boring cycle. I like trading, but I also like there to be a bit of combat in there as well.
However, on my return, I decided to try something different. Instead of stubbornly sticking to trade and cargo missions and trying to play it like the older games expecting the pirates to come after me, I've started taking missions in this order: combat > fetch > cargo > data. I look for assassination missions first, and if there are none I try for a recovery mission or something where I have to locate and return an item or cargo. If there are neither of these I do a cargo or data mission which moves me to a new station where I can start over. So far it's keeping the game fresh and interesting and it's proving to be a lot more fun than just buying cargo and hoping that I'll run into some opposition on-route to my destination.
I guess the lesson here is to try and get out of my comfort zone a bit more often and try something new.
I've been a bit down on ED because I kept trying to play it like the older games. Sure, I can trade, but unlike the older games the AI pirates never seem to show up for me and the game just turns into truck simulator in space with me flying from station to station dropping off cargo with nothing happening in-between. For whatever reason, I simply never get interdicted by any NPC pirates and the game just becomes a boring cycle. I like trading, but I also like there to be a bit of combat in there as well.
However, on my return, I decided to try something different. Instead of stubbornly sticking to trade and cargo missions and trying to play it like the older games expecting the pirates to come after me, I've started taking missions in this order: combat > fetch > cargo > data. I look for assassination missions first, and if there are none I try for a recovery mission or something where I have to locate and return an item or cargo. If there are neither of these I do a cargo or data mission which moves me to a new station where I can start over. So far it's keeping the game fresh and interesting and it's proving to be a lot more fun than just buying cargo and hoping that I'll run into some opposition on-route to my destination.
I guess the lesson here is to try and get out of my comfort zone a bit more often and try something new.