I thought FSS would scan all bodies from one position, but sun blocks some bodies from scan.

As the title states I thought that you were supposed to be able to scan all bodies in FSS mode from one position, but the sun blocks some planets and I have to exit the FSS, move my ship, reenter the FSS and then scan the bodies that were previously blocked by the sun.

Is this behavior of the FSS correct?
 
I think this is by design. How to get around it? I've seen one suggestion that from the poles of the star you'll have a view of the orbital plane, and be able to see everything other than planets on highly inclined orbits. How you know where the poles are is another question.
 
I think this is by design. How to get around it? I've seen one suggestion that from the poles of the star you'll have a view of the orbital plane, and be able to see everything other than planets on highly inclined orbits. How you know where the poles are is another question.


Now that is a pain in the a**e.
 
I think this is by design. How to get around it? I've seen one suggestion that from the poles of the star you'll have a view of the orbital plane, and be able to see everything other than planets on highly inclined orbits. How you know where the poles are is another question.
It's where the orbit line aren't. ie, see orbit line running horizontally, you want to turn 90 degrees up or down. Be nice if we could hit a button to get ship control from within FSS and and then flick back to FSS control wouldn't it (kinda like how the camera works)
 
Can you see the orbit plane from normal flight though? I haven't noticed it yet (but I'm normally just looking for the exclusion zone and the next jump).
 
I always like to get separation from the star before I start scanning, for visibility, and for safety.

Exactly, I'm checking the FSS while scooping, my next step is going to be flying away from the star anyway, so if I have to open the FSS a second time it may as well be distant from the star (where things on inclined orbits aren't obscured). If there was some way to determine where the "poles" are before opening FSS the first time, so you could line up for them, then that'd be useful (not strictly poles if determined from the orbital plane, I'd thought it was a case of guessing the orbital plane from some way of identifying the poles).
 
I think this is by design. How to get around it? I've seen one suggestion that from the poles of the star you'll have a view of the orbital plane, and be able to see everything other than planets on highly inclined orbits. How you know where the poles are is another question.

When I enter a new system, I immediately fire D-scanner and start to fly away from a star in a random direction. When my speed reaches 2-3c I stop and open FSS. That way chances are pretty high that no planet will be blocked by the central star. No need to worry about poles and orbital plane at all. I had to relocate second time when using this way may be once every 100 systems, so it works just fine for me.
 
just practice more ;)

I now tend to FSS close to the star if I need to scoop (and flying a DBX I need to scoop!). If anything is obscured then I drop out of the FSS, let the ship pick up speed then drop down again. Often the first session tells me what I need to know, if not the second does, or maybe a third - no biggie. Now I'm starting to skip the boring systems (all boring ice), so even less change to need the second FSS.

If entering and exiting FSS are a problem I humbly suggest you review your key bindings, as you can probably improve them.
 
I now tend to FSS close to the star if I need to scoop (and flying a DBX I need to scoop!). If anything is obscured then I drop out of the FSS, let the ship pick up speed then drop down again. Often the first session tells me what I need to know, if not the second does, or maybe a third - no biggie. Now I'm starting to skip the boring systems (all boring ice), so even less change to need the second FSS.

If entering and exiting FSS are a problem I humbly suggest you review your key bindings, as you can probably improve them.

Same here.
 
Keep in mind any body will block the FSS scanner, not just stars, so if you have a distant blob that won't resolve it may just be because it's a moon behind a large planet so flying out of the orbital plane will usually solve that issue as well. It's rare but I have encountered it a handful of times in the beta and live.
 
just practice more ;)

I now tend to FSS close to the star if I need to scoop (and flying a DBX I need to scoop!). If anything is obscured then I drop out of the FSS, let the ship pick up speed then drop down again. Often the first session tells me what I need to know, if not the second does, or maybe a third - no biggie. Now I'm starting to skip the boring systems (all boring ice), so even less change to need the second FSS.

If entering and exiting FSS are a problem I humbly suggest you review your key bindings, as you can probably improve them.

Not really anything to do with key-bindings. You can refuel, check FSS and jump in 50 seconds. If you decide to scan however you'll have to reposition yourself, unless you can work out where the orbital plane is before seeing it in FSS for the first time. I haven't noticed the orbit lines view in normal flight showing it, though I'd be happy to be wrong.
 
Yeah once the plane is established just fly up or down before you start scanning. Not really a brain buster

Can you see the orbit plane from normal flight though? I haven't noticed it yet (but I'm normally just looking for the exclusion zone and the next jump).

That's a question on which I would like an answer too... For my part, I don't see any orbital plane in SC. What I see with orbital lines toggled on, are... the orbital lines of resolved bodies.
 
I haven't seen the orbital plane in any way either. FSS says it is established but there is no visual representation that I'm aware of. That would actually be of great help as you'd be able to scoop and scan with very little chance of a need to reposition.
 
I haven't seen the orbital plane in any way either. FSS says it is established but there is no visual representation that I'm aware of. That would actually be of great help as you'd be able to scoop and scan with very little chance of a need to reposition.

Ok, thanks for this feedback, that consistent with my observations... (so I'm not completely crazy :) )
 
But perhaps there is a way... If you open the FSS, you DO see it. Or at least you can establish your orientation towards it. That would mean you'd need to stop first, open FSS, find the plane, exit FSS, reposition to scoop below (above) the plane, again FSS, and scan.

In fact, it would be pointless as you'd ALWAYS need to reposition, so - worse than the normal way. The plane would only be helpful if you'd be able to see it in SC, say analysis mode.
 
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