I’d like more commanders in the Open

A friend of mine called me over the phone yesterday, requested aid in safe passage at Deciat. I hopped into a ship and distracted three pirate role-players for a few minutes, so that he could successfully get over to Farseer and take his dirty drives to grade three. They killed him on 3 previous passage attempts. My friend just bought the game, is amazed, and wants to play open-only for his own immersion reasons. I welcome such dedication, so agreed to help immediately. That got me thinking: if pirates have their way in claiming the system for themselves while having uninterrupted hand-trembling adrenalin fun, why can’t new combat players have Their way sometimes in getting windows for safe passage to engineers to get footing in the game, join squadrons, build ships and perhaps even confront their adversaries at some future point in time?

I’ve been to hotspots in the past and it’s noteworthy how many new players get pulled just to be instakilled by a wing of 3-4. Obviously, it’s a lot of fun for seasoned vets to blow up “sidewinders” all day, but I ain’t here to preach nor judge, at the end of the day, do what you want. It’s the FDev ultimately responsible for framework and solutions, in my mind. Just stopped by to point a finger at a little disbalance and maybe get the message across, discuss solutions with the community of ED, both pirate and lawful. Would it be fair if AI supercops (super ATR) patrolled engineer systems couple of hours a day while having 10 second response time? I mean really badass ones, shooting FSD disruptor enzyme phasing rails and “ganking” all wanted commanders during “safe passage hours”., haha

Just a thought. Would like to hear your opinion too.
 
A friend of mine called me over the phone yesterday, requested aid in safe passage at Deciat. I hopped into a ship and distracted three pirate role-players for a few minutes, so that he could successfully get over to Farseer and take his dirty drives to grade three. They killed him on 3 previous passage attempts. My friend just bought the game, is amazed, and wants to play open-only for his own immersion reasons. I welcome such dedication, so agreed to help immediately. That got me thinking: if pirates have their way in claiming the system for themselves while having uninterrupted hand-trembling adrenalin fun, why can’t new combat players have Their way sometimes in getting windows for safe passage to engineers to get footing in the game, join squadrons, build ships and perhaps even confront their adversaries at some future point in time?

I’ve been to hotspots in the past and it’s noteworthy how many new players get pulled just to be instakilled by a wing of 3-4. Obviously, it’s a lot of fun for seasoned vets to blow up “sidewinders” all day, but I ain’t here to preach nor judge, at the end of the day, do what you want. It’s the FDev ultimately responsible for framework and solutions, in my mind. Just stopped by to point a finger at a little disbalance and maybe get the message across, discuss solutions with the community of ED, both pirate and lawful. Would it be fair if AI supercops (super ATR) patrolled engineer systems couple of hours a day while having 10 second response time? I mean really badass ones, shooting FSD disruptor enzyme phasing rails and “ganking” all wanted commanders during “safe passage hours”., haha

Just a thought. Would like to hear your opinion too.
Credit to him for sticking at it in Open.

It's not necessary to fly to Farseer. Elvira Martuuk also offers the same Frameshift Drive engineering at Khun, where you are unlikely to meet anyone else. (But she only offers dirty drives to Grade 2.) To unlock her, you have to fly at least 300 ly from your original start location and provide her with 3 Soontill Relics.
 
Credit to him for sticking at it in Open.

It's not necessary to fly to Farseer. Elvira Martuuk also offers the same Frameshift Drive engineering at Khun, where you are unlikely to meet anyone else. (But she only offers dirty drives to Grade 2.) To unlock her, you have to fly at least 300 ly from your original start location and provide her with 3 Soontill Relics.
But isn't that just admitting that the BRAVE SOULS who patrol around Deciat etc have won? If you are advocating going to another Engineer and accepting that G2 is sufficient then isn't that the same as admitting that those who hunt in areas like Deciat have beaten you, in fact made you abandon the very thought of using the engineer at all?

Engineers should be available to all, regardless of their rank, the amount of time they have played or the ship they fly. Any other area, yeah the HIGHLY INTELLIGENT AND THOUGHTFUL PLAYERS (and yes I called them a name, which I just had to edit because someone got upset, I am sure they call everyone else much worse) can farm their easy kills to their hearts content. But Engineers should be better protected. My thoughts are since Engineers are supposed to be a rather secretive mob, it doesn't gel that they would have protection via System Security. To me, it makes better sense if the Engineers had their own security, naturally engineered to the max, that protects anyone in the immediate area to ensure the engineer's customers are looked after. Maybe FD could create a PMC (Private Military Company) to safeguard the engineers - makes sense to me.

Sorry rant over, just dislike seeing advice that is tantamount to hiding whilst still playing in Open.
 
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But isn't that just admitting that the BRAVE SOULS who patrol around Deciat etc have won? If you are advocating going to another Engineer and accepting that G2 is sufficient then isn't that the same as admitting that those who hunt in areas like Deciat have beaten you, in fact made you abandon the very thought of using the engineer at all?

Engineers should be available to all, regardless of their rank, the amount of time they have played or the ship they fly. Any other area, yeah the brain dead (and yes I called them a name, I am sure they call everyone else much worse) can farm their easy kills to their hearts content. But Engineers should be better protected. My thoughts are since Engineers are supposed to be a rather secretive mob, it doesn't gel that they would have protection via System Security. To me, it makes better sense if the Engineers had their own security, naturally engineered to the max, that protects anyone in the immediate area to ensure the engineer's customers are looked after. Maybe FD could create a PMC (Private Military Company) to safeguard the engineers - makes sense to me.

Sorry rant over, just dislike seeing advice that is tantamount to hiding whilst still playing in Open.
Calling an entire group of people brain dead isnt helping your argument
 
Calling an entire group of people brain dead isnt helping your argument
WOW just WOW.
I'll happily be brain dead for the.
Well, never mind.
Okay I apologise to those highly intelligent, fair playing individuals who bravely take on under engineered ships that are trying to get engineered. I know it takes considerable skill, years of practise, and the nerves of steel for a wing of 4 to take on a lone Commander.

Again, I humbly apologise if I hurt your feelings
 
Okay I apologise to those highly intelligent, fair playing individuals who bravely take on under engineered ships that are trying to get engineered. I know it takes considerable skill, years of practise, and the nerves of steel for a wing of 4 to take on a lone Commander.

Again, I humbly apologise if I hurt your feelings
One of the "griefers" i know is a 911 operator, i would say he has nerves of steel and is intelligent


You just cant judge people based on what they do in a video game
 
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I get that the guy did not want to leave Open, but that really is what mode switching is for.
PG and Solo are precisely for times when you just need to get something done and can't afford interference from PvP players. Especially the seal clubber variety so prevalent in Deciat.
 
One of the "griefers" i know is a 911 operator, i would say he has nerves of steel and is intelligent


You just cant judge people based on what they do in a video game

Isn't this whole argument just based on anecdotal evidence? Seems a little silly to bicker over things neither of you have concrete evidence for. There is nothing that indicates PVP griefers are more, or less intelligent.
 
One of the "griefers" i know is a 911 operator, i would say he has nerves of steel and is intelligent


You just cant judge people based on what they do in a video game
Sorry, I shall rephrase - "brain dead in the game" - does that sound better. Does your friend realise what effect he has on other players? That he might be turning players off the game, or at least out of Open? Is he one of those who complain that not enough players play in Open, that it is really a 'nice place' and he is only there to teach all those players how to play the game?

Look I sincerely apologise if I upset YOU, but whilst the way your friend plays as a griefer is legal, so is someone who menu logs, or plays the BGS in Open yet the latter are referred to as one step away from cheating.
 
Sorry, I shall rephrase - "brain dead in the game" - does that sound better. Does your friend realise what effect he has on other players? That he might be turning players off the game, or at least out of Open? Is he one of those who complain that not enough players play in Open, that it is really a 'nice place' and he is only there to teach all those players how to play the game?

Look I sincerely apologise if I upset YOU, but whilst the way your friend plays as a griefer is legal, so is someone who menu logs, or plays the BGS in Open yet the latter are referred to as one step away from cheating.
I dont think either of those things is cheating, you can play the game however you want. It doesnt have to be in open if you dont want it to be.


You also shouldnt play in open if youre just starting out and dont want to get blown up, take a while in solo or pg to get the hang of things, then go in open*

You just cant judge someone based on a video game, there isnt nearly enough info to come to a decent conclusion


*only if you want to play in open
 
Okay I apologise to those highly intelligent, fair playing individuals who bravely take on under engineered ships that are trying to get engineered. I know it takes considerable skill, years of practise, and the nerves of steel for a wing of 4 to take on a lone Commander.

Again, I humbly apologise if I hurt your feelings
No need to apologise.
I play pg and solo only.
 
I actually had an idea that might help with this. I think it strikes a decent balance between the people who want to PVP and those that don't. First of all lemme say up front that I despise the kind of people who kill newer players, and my motivations for thinking of a solution is centered around this. Consider it my bias, and I am open to suggestions if it shows!

What both groups fail to realize is at the end of the day, they are sad that there are less, or no, commanders around. For the PVP crowd its less possible engagements. For the PVE crowd, its a lonely universe. The problem lies in that neither group can agree on the terms which they interact with each other. So with that context, I think that a more proper solution is needed.

So why not make it so that theres a toggle for PVP and PVE in game? If you want to PVP with others, you leave that toggle on. It Indicates you're totally okay with having your rear opened up by a heavily engineered FDL out in Sag. A. Also, to make sure that there is always at least some possibility of death in the universe, Powerplay and competitive Community goals (Empire VS Federation for example) must be completed with PVP enabled. That way folks hauling merits or whatever can actually be targeted by the enemy factions they are competing against.

It was always odd to me that powerplay can be conducted in solo. Its like playing Capture the Flag in Halo except you're invisible and no one can stop you from capping the flag. I think this solution strikes a balance between the two mindsets on this. What do ya'll think?
 
Playing with a keyboard and mouse instead of a joystick is cheating.

Killing players for any reason is not. The other player has to choose to give someone else the opportunity to kill them... So kind of ridiculous to consider any reason for killing someone not fair.

Even when lots of players are in open... You still may not see many due to instancing. But who knows how many play anymore. Most of the time it seems like the forum has more players than the game
 
Dear Moriarte,

Since Crime and Punishment has been discussed ad nauseum on these forums, there is no doubt that Fdev is aware of the issues. I feel it is rather pointless to hypothesize about what should or should not be.

The only thing I can say is that players who wish safe passage to Farseer Base in Open should contact us at SPEAR ( a player driven ATR group) at https://elitedangerous-spear.com. If any of us are available we will happily provide escort.

At SPEAR we have been doing our utmost to patrol Deciat, but we simply do not have the numbers. In addition, the few of us who do regularly patrol sometimes experience burn out. Law enforcement can be quite thankless and subject to dismal ridicule. Nevertheless, our services are available and we would be honored to escort any PvEer in Open to their destination.

o7
 
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