I recently took a mission with an allowed time of 3 weeks, travelling over 900 jumps, around 40 jumps every 90 minutes, game time around 2.5 hours per day, every day.
I have a life, 2.5 hours play time is all I can manage, and it's taken me over 2 weeks to carry my passenger to where he wanted to go.
So now to be told that I now have only 5 days to get back to where I started, which based on the stats above will require me to play over 8 hours per day every day, is a real er (pardon my language).
I have a life, 2.5 hours play time is all I can manage, and it's taken me over 2 weeks to carry my passenger to where he wanted to go.
So now to be told that I now have only 5 days to get back to where I started, which based on the stats above will require me to play over 8 hours per day every day, is a real er (pardon my language).
- I wish I'd known that the TOTAL mission time (there and back) was 3 weeks. That could have been made clear from the mission text. It was clear that I had to reach my destination. Since I arrived, the mission text has changed, but it could have told me that it was a 2-part mission.
- Perhaps without the text warning suggested above, the game could recognise that players do have a life, and allow the time to get back to the starting point to be equal to the time taken to get to the destination?