Powerplay If New Powers Were Designed?

I'd design a power that thrives on 5C attacks against it. If we could transfer the 5C garbage Kumo gets into that power, straight to rank 1 baby.
 
Game mechanics aside, in a strange way is Aisling working as intended? She is Imperial, but a radical who wants to reform Imperial society- so would she be fighting against 'traditional' Imperial govs?

As a character, yes in my opinion. A socialite within a Republic for a better future would be working against traditional Republic standards.

Think about it. She curries favor with corporations to ensure the capitol gains necessary to effect change. Then change the government to something more communal. All the while using her status and celebrity to do so. She would be similar to a popular member of the British Royal Family using their status and influence to effect the government into something more socialistic. This would not go well with several members of Parliament. It should be the same way in Elite dangerous.
 
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You're right. My ending of that particular post is/was needlessly hostile, so I've removed it.






I suppose part of the issue is how we look at PowerPlay. When talking about it, I tend to look at it from a practical rules and balance view, which is where Hudson and Aisling are essentially being asked to undermine their own superpower.




I agree, but before doing that, it would be nice to know what it is that is envisioned for PowerPlay. Sandro said he sees it as a conflict, which is a start, but both Chess and Battlefield 1 is about conflict, and they go about representing it in wildly differing ways. For example, one way to wholly transform PowerPlay is to make PowerPlay far more abstract and using it merely as a sort of scoring system and moving all the mechanics onto the BGS (i.e. score each power by the number of systems their particular superpower and favoured factions control) and rewarding each power's pledges in those systems (my own personal favourite so far), but if that doesn't fit with FDev's ideas (and I don't think it does), then it's a waste of time to talk about how that could work.

Similarly it would be nice to know what it is that the characters are supposed to represent. For example, what is the "point" of Antal, when he's never represented in any of the stories that are published on Galnet? And what is it that the pledges are supposed to represent? We're not the leaders of any of the powers, nor are we the spokes people for them, but clearly some of the powers are organized enough that those groups are effectively the leaders - and the game either needs a way to recognize that OR make it such that the player influence is far lower than it is now.

All the powers definitely need some news time. I for one get tired of hearing how the Federation is doing some shady stuff or getting their butts kicked by the Thargoids. It's extremely unimaginative given the facets Frontier have presented in PowerPlay.

Hudson and Aisling are in a way undermining their own power. They have to do double work to effect harmony. They should have bonuses IMO in counter to this. Not to mention that most of the news concerning the Federation is against Hudson, just makes it even more difficult for those folks.

It's good to look at this all practically. As a creative artist, I tend to be more imaginative and seek to understand things. I'm often upset with Frontier because they don't or can't seem to do so with this world they have presented us. All kinds of mess should be going on across ALL the factions not just a few "community goals."
 
Good to know there are so many players on the same wave-length here. I'm trying to create a third Federation powerplay faction right now and any other Federals here that want to continue this thread in a more long-term setting then check out this thread I made earlier: https://forums.frontier.co.uk/showthread.php/377375-Federal-powerplay-faction-revamp?p=5924851#post5924851

Also, totally agree with everyone that is hating on Edmund Mahon. That guy needs a rival of some sort just to level him out a bit.

 
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