If someone from Fdev streams themselves unlocking all the Guardian tech. I will eat my eye patch.

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I'd be in for that.

Final increase - I'll do 4 times original amount. But that's it.

But some kinda response would be great, as this is the community trying to put together a community event, for a very good cause. :)

Well if they don't show up maybe we should just do it anyway.
 
I wish they'd just make their intentions clear. If Farmville-style grind mechanics are just their thing and they don't want to deviate from that (despite their promo videos), a brief comment would be helpful. Those hoping for more would know its time to put up or uninstall.

The endless silence while serving up more grind, it's infuriating. At least when Brookes was around you'd get the odd clarification or nudge. It was helpful and at least people knew that someone had an eye on things.

Well if they don't show up maybe we should just do it anyway.

I'm not sure you're appreciating the original point to it's fullest.

Theres a number of folks here literally willing to pay money to watch the likes of Sandro play the latest quarterly grind and see if they can repeat their narrative about not wasting our time while keeping a straight face.

Some here are actually willing to pay to see that! Wth. Count me in.

Interesting times. Paying for test server access to do FDev QA job for them was hilarious. But this is just.. depressing.

Now we offer to literally pay more money to see them play their own game in a vain and likely pointless attempt to make them understand.
 
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I've come to the conclusion i'm not happy with the new system. I have half a dozen new ships to engineer. Under the old system i would have them all maxed to my satisfaction with a tenth of the work the new system will require from me. Basically the min-maxers have multiplied the work engineers will take from me.

Under the old system, most modules would have been done with 3 rolls at G5 (i used a best of 3 system which worked very well most of the time, and if it didn't, a 4th or 5th roll would).

Under the new system, not only do i need to get the mats for more than 3 rolls at G5 (up to 12!), but the mats for G1 to G4. Sure, i can get better overall results, but that's because of the new system itself, and again, its because of the min-maxers.

If they had put the mat traders in with the old system, i think it would have been fine... except it wouldn't have dealt with the issue of the min-maxers, especially the PvP min-maxers who presumably were the main cause of this.

Sometimes I wish the game hadn't been made multiplayer, or at least self-hosted servers. Then a lot of the effort that had gone into some of these changes, such as Crime and Punishment, PvP balance changes, Engineers 2.0, would never have needed to have happened, and FD might be further along implementing other things. Plus then it would be open to modding, so anyone who didn't like the requirements for guardians stuff could lower the costs to their satisfaction. Plus all those arguments about modes would dissapear. For those wanting PvP there could have been PvP servers, where the owners could mod things to their satisfaction.

Oh well, that ship has long sailed.

Well, I'm not a fan of The Engineers V1 or V2 TBH. Just seems a contrived attempt to give importance to "materials", so as to then create time sponges to make people go out and farm them using X year old generally shallow gameplay.

Given the net effect is then simply to raise the performance bar on ships which IMHO seems somewhat pointless, and it does this at the risk of unbalanced PvE and PvP, and worse still just creates a myriad of frustrating (Magic The Gathering) side effects which just turn combat into even more paper scissor stone gameplay.... No, not a fan.


I'd much prefer there to be a more limited set of modules and behaviour, and for them to be more balanced and throught through, with (most importantly) development time being spent to create a backdrop of more interesting gameplay to then undertake with them. Rather than development repeatedly being spent on just upgrading ships over and over and over to ultimately then return back to the same 3yr old shallow gameplay.
 
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Well, that’s not true.

(Nor is this thread is a tantrum).

Grinding at unlocks for the sake of unlocks without ever actually enjoying yourself is daft.
Being annoyed at a video game being a time sink is daft.
Dev bashing whilst wondering why they don't talk to you is daft.

Histrionics at the cumulative effect of the above is funny.
 

Jex =TE=

Banned
Guys any official responce about the stream? I havent read the latest pages but if not, it is getting really frustrating, as it is 30+ pages.
We had responce much sooner on older threads created by some specific "groups".

Do we have to gank people to get a responce and a date for the stream? Jeezzz....

Maybe they'll make another joke in their patch notes.

Euro Truck Simulator has no official multiplayer. The multiplayer server is ran, and was built by random guys from their spare time. It has no official support and has nothing to do with the developers of the game.

That's what people were saying why it couldn't be done by the devs - there is no reason why it can't be done for MP and ETS devs couldn't do it - so it's still correct.
 

Jex =TE=

Banned
Well, I'm not a fan of The Engineers V1 or V2 TBH. Just seems a contrived attempt to give importance to "materials", so as to then create time sponges to make people go out and farm them using X year old generally shallow gameplay.

Given the net effect is then simply to raise the performance bar on ships which IMHO seems somewhat pointless, and it does this at the risk of unbalanced PvE and PvP, and worse still just creates a myriad of frustrating (Magic The Gathering) side effects which just turn combat into even more paper scissor stone gameplay.... No, not a fan.


I'd much prefer there to be a more limited set of modules and behaviour, and for them to be more balanced and throught through, with (most importantly) development time being spent to create a backdrop of more interesting gameplay to then undertake with them. Rather than development repeatedly being spent on just upgrading ships over and over and over to ultimately then return back to the same 3yr old shallow gameplay.

It's a little odd though the whole ENG and Guardian thing. As I understand it, You need AX weapons or Guardian stuff to damage the Thargoids so ENG you're ship's weapons is useless for that task?

But at least with Eng you're not repeating stuff as obviously as Guardians but.... what is the point of upgrading anyway.

Before the guardians there wasn't anything that required an upgrade of anything other than the FSD right? Nothing in the Eng's update got you on to extra content that needed those more powerful modules. So they were a waste of time.

And now, with PVP ruined, players are scrapping Eng ships and agreeing to just go A-Rated - this is ridiculous when you're in a game and have to agree to not use certain things in the game. What exactly did Eng's accomplish for gameplay other than to waste everyone's time?

Now we have the Guardians but it's worse. Someone at Fdev thought repeating the exact same task 20 times would be fun and fun for 15 hours. I'm sure the same person at FDev must watch the same movie for 15 hours in a sitting because s/he must not have a life or kids or a wife otherwise how on earth can FDev say, with a serious face, they don't want to waste people's time? But to damage the TG's you need these, right so unless you want to play the new TG content in 3 months time, you are forced into grinding this?

The really bad thing about all this, the worst possible scenario that could come from this is that FDev actually believe this is fun and engaging gameplay,
 
It's a little odd though the whole ENG and Guardian thing. As I understand it, You need AX weapons or Guardian stuff to damage the Thargoids so ENG you're ship's weapons is useless for that task?

But at least with Eng you're not repeating stuff as obviously as Guardians but.... what is the point of upgrading anyway.

Before the guardians there wasn't anything that required an upgrade of anything other than the FSD right? Nothing in the Eng's update got you on to extra content that needed those more powerful modules. So they were a waste of time.

And now, with PVP ruined, players are scrapping Eng ships and agreeing to just go A-Rated - this is ridiculous when you're in a game and have to agree to not use certain things in the game. What exactly did Eng's accomplish for gameplay other than to waste everyone's time?

Now we have the Guardians but it's worse. Someone at Fdev thought repeating the exact same task 20 times would be fun and fun for 15 hours. I'm sure the same person at FDev must watch the same movie for 15 hours in a sitting because s/he must not have a life or kids or a wife otherwise how on earth can FDev say, with a serious face, they don't want to waste people's time? But to damage the TG's you need these, right so unless you want to play the new TG content in 3 months time, you are forced into grinding this?

The really bad thing about all this, the worst possible scenario that could come from this is that FDev actually believe this is fun and engaging gameplay,

Yep... Just more and more modules/weapons/crafting/engineering/side effects... For what purpose?

The icing on the cake, will be the Thargoid tech modules and weapons to unlock using yet more new materials, on your personal narrative... Before returning to use them in the 3yr old game mechanics we've been basically playing since release.
 

Jex =TE=

Banned
Yep... Just more and more modules/weapons/crafting/engineering/side effects... For what purpose?

The icing on the cake, will be the Thargoid tech modules and weapons to unlock using yet more new materials, on your personal narrative... Before returning to use them in the 3yr old game mechanics we've been basically playing since release.

Are FDev trying to get everyone to Eng? It seems as though this "winter is cioming" threat is going to be stalled for 5 years as their players poodle around doing a bit of upgrading here, a bit there. Can't have a huge war if most of your player base are barely above A-Rated. I suspect they thought people would ENG more and then found out nobody cared for it that much and that's the actual reason they made the change, nothing about people's time came into it.
 
The more relentless grinding gets added to the game, the less I care to play. The more obvious it becomes that FDev doesn't learn from their mistakes regarding issues such as this one, the more forcefully I give my opinion to my friends who ask, that Elite is without a doubt, NOT worth their money or time.

So if you're looking to lose sales and customers FDev, this is a fantastic trend you have going.
 
I have a simple solution, I just don't play anymore.

Unfortunately, specifically the last year or so, ontop of the preceeding one or two, has brought me to this position.

Holding out some last vestiges of hope Q4 will (finally) show some bar raising game design/development.
 
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