If you are having trouble breeding your animals, make sure they are not infertile!

When you do compare mates on your animals, and you enter this screen. Check to make sure the animals you are trying to breed don't have this little red exclamation point triangle icon in their portrait, because sadly if they do, they will never ever have babies.
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Even if the odds are good and one parent is not infertile, it will not work. Even if the animal has 100% fertility, if it is infertile it can not have any babies.
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Which seems pointless...
In your last pic the fertility is 83% for the left tiger.

If it's infertile, why isn't it 0%?
because if my tigress was not infertile she would have a high % of having babies, the fertility is just how high your chance of conceiving is and chance for max offspring.

High fertility = better odds for max offspring and less times needed to cuddle in order to conceive
Low Fertility = low odds to produce more then 1 offspring and they will probably have to cuddle more than once to produce babies
 
But she IS infertile. So it shouldn't be at the 80% odd because she isn't 80% fertile, she is 0.
She isn't ever going to be 80%.

It's quite misleading when buying animals and will only put people off Franchise mode who are looking for the best animal.

I get low fertility if they're stressed or hungry, completely but saying an animal is 80% fertile when it isn't is stupid.

Using your logic, you could say any animal should have 100% everything, because they could be 100% if they weren't 50%...
 
It's not my logic, it is just how the game has it atm
fertility is just difficulty to breed+amount of babies, it has nothing to do with if the animal can breed or not, that's why animals even with 0% fertility can still breed.
 
They can not be released in the wild because they are infertile, they can not be release because the infertile animals are older animals who got sterile due to their age. To release an old animal to the wild would be cruel, that's why. And in the market screen you can see the age of the animals, so you can guess if the animal still is fertile or not and if you are not sure, just look it up in the Zoopedia and get some knowledge about animals you buy.
 
It's not my logic, it is just how the game has it atm
It's the logic of how you've tried to explain it. Instead of accepting it's a silly aspect of the game.

that's why animals even with 0% fertility can still breed.
I don't think my 0% couple ever had a baby.


I will never accept why an animal that is infertile can still somehow breed. That isn't infertile, isn't how it works in the real world and makes the breeding percentage pointless (because you're saying that even 0% fertile animals can breed).

No point in making it 0% if it's really a 50% chance.

Seriously, if you can't see that, this conversation is over.



They can not be released in the wild because they are infertile.
I released many a 0% fertile animals to the wild. It seems that was the fashion as waiting for someone to buy them from the market was like waiting for death - not many want infertile animals.
 
It's the logic of how you've tried to explain it. Instead of accepting it's a silly aspect of the game.


I don't think my 0% couple ever had a baby.


I will never accept why an animal that is infertile can still somehow breed. That isn't infertile, isn't how it works in the real world and makes the breeding percentage pointless (because you're saying that even 0% fertile animals can breed).

No point in making it 0% if it's really a 50% chance.

Seriously, if you can't see that, this conversation is over.




I released many a 0% fertile animals to the wild. It seems that was the fashion as waiting for someone to buy them from the market was like waiting for death - not many want infertile animals.
I think you are not understanding me, I never said an infertile animal can breed, I stated the game is working in a way that has infertility as a disability, and not part of the fertility stat, I was simply shedding light on the fact that even if your animals stat states it has high fertility it will not produce offspring if infertile marker is applied, and thus also stating that if an animal were to have 0% fertility if it does not get flagged as infertile with the marker by the game then it technically is not infertile according to the way the game depicts it.
I am unsure as to why you are coming off so strongly on something I was just trying to make clear to people who may not have noticed, and I was simply trying to bring attention to this feature so people would not waste their time trying to breed something with 100% fertility that has an infertile marker tag on it.
I was never arguing nor trying to offend.
Apologies if I upset you.
 
if your animals stat states it has high fertility it will not produce offspring if infertile marker is applied, and thus also stating that if an animal were to have 0% fertility if it does not get flagged as infertile with the marker by the game then it technically is not infertile according to the way the game depicts it.

This is absolutely correct. A 0% fertility stat can still reproduce - usually with a high-fertility species, high welfare and enrichment, and research bonuses. An animal that is infertile cannot.

Part of me thinks that 0% fertility should also be infertile regardless of research, but who knows what the researched breeding programmes involve?

The point about fertility and age not being shown in the market is another point entirely, but maybe more important: I can see the animal's genetic profile, but I can't see it's only months until death from old age? Not terribly logical.
 
While understandable, the way the game presents this information is very confusing to general players. Fertility is not the same as fertility. Therein lies the confusion, and the only way I know they could fix it is to change the term "fertility" when referring to the stats/percentage.

An animal can be fertile or infertile. Fertile means it can produce offspring. Infertile means it can't produce offspring, no exceptions. This is only signified in the game by whether or not that red exclamation point appears by the animal's name.

In regards to the fertility stat, an animal can have 0%-100% fertility. 0% means it's more difficult for the animal to conceive and it will have less offspring. 100% fertility means it can conceive easily and has a better chance of multiple offspring.

Fertility does not affect fertility. If an animal is fertile, it's fertility stat is important. If an animal is infertile, it's fertility stat is irrelevant. All animals will have a fertility stat, fertile or not. It could be that way, but it should be more clear.

Perhaps they could rename the fertility stat "productivity" or something similar so people can make the distinction. That way they can know an animal is fertile but not very productive, or another animal has the potential to be productive but is infertile so will never have offspring.
 
There's also chance to conceive, which seems to fox people.

Fertility stat contributes to chance to conceive, but they're distinct.

Also species fertility...

Anyone got any more?
 
I always read the genes as... well, genes. They affect the current animal, but they even more effect their offspring. So a parent can pass on definite infertility without being infertile themself. However, the genes do effect concieving / producing. Plus, as xOEDDragonx says, it probably effects the numbre of offspring in a litter (for those who get lotters) and in lifetime.

Also; Infertility can be a direct consequence of inbreeding. That would maybe clear up why some fertile animals produce infertile offspring.
 
Can be get any confirmation from the devs regarding whether this mechanic is intended? If it is, the documentation needs to be much clearer. There should be a tooltip indicating why the animal is infertile, and the compare mates function shouldn't be the only way of finding the status.
 
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