yes,it is too difficult...
"Realistic and hard is fun" well I can't argue with that ,so have fun sweating it out,but I'm sorry I won't be joining you...
I've seen so many games just become glorified pump and dump schemes to satisfy the average casual gamers quick attention span and willingness to play with their wallets.
David Braben seems to be a breath of fresh air not trying to gain as many players as possible in the shortest amount of time. He understand a good quality and long lasting game will draw in players on it's own. It's like he is making his dream game without the crap the gaming industry has become accustomed to.
The things you speak of leads to the game quality degrading while the price is increasing. People like you never seem to understand that many players have fun in simulation games. The reason we sim players have fun playing simulators is because of what we do in game. Another few reasons are that skill really matters, you have to actually earn things and not every moment of the game feels like an adrenaline rush. You talk about amazing moment for months with your friends while games like battlefield are setup to have constant epic moment. Messing around with realistic features can be million times more fun than messing around with non realistic features. Non sim players sometimes think they are entitled to throw sim players under the bus while most sim players let themselves be thrown under the bus without so much as a fight. I have bought so many games with the hope the sim players wouldn't just let themselves be thrown under the bus, and I truly hope Elite Dangerous will be the first game that sim gamers fight back and let people know realistic and hard is fun to many!
"Realistic and hard is fun" well I can't argue with that ,so have fun sweating it out,but I'm sorry I won't be joining you...