Robert Maynard
Volunteer Moderator
Another hauling ship isn't much good to a player looking for a fighter escort.I don't know that I agree. In any case, some basic information would heavily alleviate this problem. For example, just displaying what ship the sharing player is in would make a big difference on its own; if they are in a hauling ship, and the shared mission is a wing delivery Mission, with a significant portion of it already delivered, and then the player would have a reasonable expectation of safety. By contrast, if the sharing player has nothing delivered, and is in a FDL , they would have a good idea that the sharing player is untrustworthy. And since this basic information would be useful even without the possibility of betrayal, it wouldn't take any particularly extra developer time to implement compared to just the basic feature.