It " should " say in mission description if they're wanted.when you do passenger missions vou cannot detect illegal passengers until you want to leave the stations a nd if you reject the mission you loose your reputation from the fraction-
please fix this
Given that they are wanted: “spacing” them should then give us the bounty.We should have an option to space ‘em, after all, we can murder NPC ships and now “people”.
thx for answering- as you said usually---- but not alwaysIt usually states in the passenger manifest (i.e. before you accept the mission) whether they need to avoid detection or not.
Thank you. Sometimes i like to run a few ez-pz runs and rather not have to watch for scans. Its annoying when you loading your 5th cabin and now what was a "cruise control run" turns into a pay attention run.The only indicator for illegals is the threat level: 5 and above means trouble.
aye this, i havent been scanned since 3302,Don't get scanned.
Flight assist is a good handbrake when you do a 180 degree blue zone turn inside the station though. Passengers love sudden g-forces, beats silent running or station assisted sudden deceleration.aye this, i havent been scanned since 3302,
leave your docking computers with the rest of the armbands and prams and FA off into the mailslot like a proper pilot at 500m/s minimum.... and there shall be no scanning.
I'd wager after seeng the absurd numbers of criminals getting smuggled in by players the security guys just stopped caring.I am sure there are similar systems for running illegal passengers.... but in Robigo, they just don't care. I think every passenger on my ship is illegal, but they never scan to check when I get back from the tourist run, so not a problem!
It would be pretty cool if outside a starports range, you could meet up with an NPC ship and hand him a bribe to not be scanned. Of course I am sure the bribe would only work 90% of the time, as maybe he got caught. Would add some extra depth to the game... meanwhile just pop a heat sink and cruise on in.I'd wager after seeng the absurd numbers of criminals getting smuggled in by players the security guys just stopped caring.
If it's Robigo Mines we're specifically talking about, I think it may be because it's an outpost as security tend to be more lax around them.I'd wager after seeng the absurd numbers of criminals getting smuggled in by players the security guys just stopped caring.