Imagine Elite Dangerous with MASSIVE space battles, with objectives to destroy or capture objectives

Goose4291

Banned
Wow, you sure have a low opinion of PvEers!

None of them are up yet so I'll try my best to make it feel like normal.

latest

'All three modes are equal, and that was intended by design.'

How was that?
 
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Prologue: This isn't a serious "suggestion" for the devs. I have no hope this would ever be something they can do. But one can have an imagination.

I have a dream. A dream where dozens upon dozens of CMDRs organize and take the fights directly against their enemies, whether it being against other humans or the Thargoids.

If you are even remotely familiar with how the PVP aspects work in Elder Scrolls Online in Cyrodiil, in MY mind, I can picture Elite Dangerous acting in the same way.

MASSIVE wings (or squadrons) taking to a battlefield, capturing or destroying objectives from a star base, or a landable planet fortress.

This whole concept doesn't have to be PvP. All enemies could be AI. It would work just as well.

But imagine... having several wings all coordinated. One wing attacks the bases defenses. Another wing attacks the launchpads to prevent reinforcements. Another wing works their way toward the base's power grid. All working in coordinated efforts.

You can even have wings that are outfitted SPECIFICALLY with missiles or torpedoes for massive damage against structures. You can have other wings outfitted specifically for dogfighting and speed to take out defense forces.

Now THIS is how a squadron with a Fleet Carrier would be ideal. Be able to have a relatively close spawn point, and be able to re-arm when needed during the battle.

This could even work in on the defensive side! Wings specifically outfitted with repair drones to fix defenses, etc... Hell, I can even see traders running to get supplies for the base!

Just imagining this gives me goosebumps. I can clearly see these fights going on, how they progress, and how they would work!

In my opinion, this would be... almost like a separate game mode similar to Arena... in a way. If it would relatively hard to coordinate that many players to one area of space, unless it was truly worth the time and effort.

I would say maybe have it similar to Multi-Crew, where you can could "telepresence" to the battlefield. Though, I would argue we could use our own ships. Though I don't think having "pre-determined" ships and loadouts would be a disaster.

TL;DR: If Frontier ever decided to make a sequel of sorts to Elite:Dangerous, HUGE SPACE BATTLES would be something that would be INCREDIBLE if this was a feature. Alas, with this current game we have, I don't think it is built for, nor could be modified, to do this.

I don't think the battles need to be "Epic", but I have long desired Conflict Zones that are more than just disorganised furballs. Much better if each Conflict Zone had a number of different objectives each side needed to meet to get closer to victory, & have a "victory bar" similar that used for Community Goal Completion.
 
What happens when someone loses an executive asset?

Frontier will be yelled at during beta (assuming there is one; they may skip that entire idea again) over-react, and destroy the entire concept responsibly make changes prior to it going live, so they don't have to deal with it later.

Just like multi-pew.
 
Imagine Elite Dangerous with MASSIVE space battles, with objectives to destroy or capture objectives

I would like to simply witness military engagements between for example an Imperial military fleet of capital ships and a federal one.
But then we would first need a few more npc warship models, like destroyers, frigates, dreadnaughts, light cruisers, etc. etc.

This would help to make the Elite Galaxy feel more alive.
 
It's a little fantasy of mine that every time I blow up a PvEr at a CG their reaction is basically that.

And if they had no rebuy:

756390


Back on topic; the OP's snazzy amazing thing would need instances that cope with a large number of commanders. This has, traditionally speaking, been problematic.
 
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I just posted the following in another thread, but it seems appropriate to post here:

Megaships are going to lead to "interesting" fights for dominance at system bases, and at CGs in particular ..... imagine several mega-ships gathered with squadrons fighting each other, or a pirate megaship strategically positioned to intercept merchant traffic.

Engineers will be nothing compared with the imbalances these megaships will be capable of introducing into Open !

Also, Crime and Punishment will have to be reviewed (again) if criminals, as part of a "criminal squadron", can take refuge in their own megaship !
 
I just posted the following in another thread, but it seems appropriate to post here:

Megaships are going to lead to "interesting" fights for dominance at system bases, and at CGs in particular ..... imagine several mega-ships gathered with squadrons fighting each other, or a pirate megaship strategically positioned to intercept merchant traffic.

Engineers will be nothing compared with the imbalances these megaships will be capable of introducing into Open !

Also, Crime and Punishment will have to be reviewed (again) if criminals, as part of a "criminal squadron", can take refuge in their own megaship !

Do not worry instancing/peer to peer connection will force some balance in to this I`m sure :D
 
Pretty much the exact opposite of the visions I have.

Now I do get it... there are some folks out there who want nothing more than this, endless hours upon hours of this, and that's fine for them.

I don't happen to enjoy it. I find combat more tedious than anything (except the current incarnation of Exploration), and PVP combat to be nothing but boring and tiresome.
I rarely involve myself in CZ activities, and while I have had some measure of success Bounty Hunting, just don't have the stamina to sit and do it over and over, day after day. I get far more enjoyment out of doting around Alien Ruins, scanning and poking and fiddling with things no one has understood in millions of years.

I'm really hoping the Exploration overhaul planned for sometime this not-a-season removes the mindless tedium of jump-scoop-honk-point-wait and replaces it with something far more interactive and interesting.

You blow-it-up folks have fun blowing things up, and don't waste your rounds on me - I'm not going to bother returning fire or putting up a struggle. It's not worth it to me.
 
Ok. It'd be a case where if you didn't like this, you don't have to participate. Just like in other MMOs, you can completely avoid PvP or large scale co-op.

Large PvP battles are not going to happen, the game just isn't designed to support it. And that's intentionally, so it won't happen in the future either. The competitive part of the game is completely designed around PvEvP and this will continue to be the case (and be taken one step further) with Squadrons. The sooner people realise it the better.
 
Large scale space battles would be awesome!
Who hasn't watched Star Wars, Battle Star Galactica, Star Trek, The Orville (!?), etc etc and not wanted that in a game?
OK some people. I can't help them. ;)
Hopefully this comes in future.
 
Large scale space battles would be awesome!
Who hasn't watched Star Wars, Battle Star Galactica, Star Trek, The Orville (!?), etc etc and not wanted that in a game?
OK some people. I can't help them. ;)
Hopefully this comes in future.

Star Wars: I'd take some Mandalorian Death Watch armor, thanks.
BSG: No thanks, never liked it. Not the original Mormon-agenda-riddled version, and definitely not the reboot.
The Orville: I'll take a Grayson/Kitan sandwich, a side of extra sassy, and half the walking around on planets that they do.

Funny huh... all these great space sci-fi shows, yet all of them involve people spending more time on their feet than in their seat, huh? I wonder why that is....
 
Star Wars: I'd take some Mandalorian Death Watch armor, thanks.
BSG: No thanks, never liked it. Not the original Mormon-agenda-riddled version, and definitely not the reboot.
The Orville: I'll take a Grayson/Kitan sandwich, a side of extra sassy, and half the walking around on planets that they do.

Funny huh... all these great space sci-fi shows, yet all of them involve people spending more time on their feet than in their seat, huh? I wonder why that is....
It's been so long since I watched original BSG I can't recall the Mormon agenda in it. Although I find it weird they get more than a mention in The Expanse. Mormons must write a LOT of fiction (ahem!) cause Twilight is a Mormon allegory. No I haven't watched it. Saw a bit of an interview with the writer on TV.
Although the new BSG had some quasi religious undertones with that weird ending. Probably Scientology.
Everybody to their own religious views etc but I'd rather it was left out of my Sci-fi.
As for why these folk spend more time on their feet than in their ships well, it'd be more like Paxman talks Sci-fi than an actual show so...
I mean Firefly wouldn't have been very compelling watching if everybody stayed in their seats!
"Cut thrusters and prepare to boarded"
"Ha! Nobody can get out of their chair in this show NYER NYER!"

Oh yes I want spacelegs too! Scavenging derelicts etc that's something else I really want!
 
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