I really like the immersive nature of Elite, but there are certain minor things that bug me from time to time. One of these things is the ever so elusive way minor hull damage makes the Cockpit ablaze :O (when shields are down / not installed)
Even a tiny bump on a landing pad, surface terrain or just a smudge with another ship will make sparks and fire break lose in my Cockpit... I know it provides a fast visual/audio feedback when you take damage, but isn't it a bit out of place? What's your opinion about it? Do you have suggestions for a different way to provide feedback?
Even a tiny bump on a landing pad, surface terrain or just a smudge with another ship will make sparks and fire break lose in my Cockpit... I know it provides a fast visual/audio feedback when you take damage, but isn't it a bit out of place? What's your opinion about it? Do you have suggestions for a different way to provide feedback?