This is a good idea. I'll cheer for it when it's actually in the game and works. I hope they succeed.
They will succeed ! We must encourage them every day by sending pizzas
This is a good idea. I'll cheer for it when it's actually in the game and works. I hope they succeed.
To be fair, I don't even like stacking missions... [hehe]
Finding a mission here or there that I might be after is nice though.
Anyway, I think the possibilities this opens up in the game as a whole are a good thing. Maybe the beginnings of a real market where players could buy and sell modules and ships through the market for a bit of a service transaction fee. Not going to hold my breath though.
I admire your optimism, but how did you extrapolate that result from what we have here?
I'm legitimately not seeing it, would you be able to elaborate?
Even though there is a small number of players doing this, we will increase the credit payout of missions (by 10%) across the board so all players using the mission boards as intended will see a net profit. As a result of this, some mission reward choices will see boosted influence, reputation and rank gains. As always when it comes to missions, we will continually review and balance them where needed.
DALEK Relaxation Meditation for Humans Remastered
Ultimately, this is a healthy step for our overall servers and game experience.
Greetings Commanders,
In the next chapter of Beyond (3.3), we will be implementing and migrating mission data to a new separate server. While this mainly affects the back-end of the game, you will see some changes to missions in-game.
As it currently stands, missions are on a shared server with other elements of the game. This has the risk of problems with missions causing outages and stability issues for the rest of the game if there are technical hiccups.
So, what benefits will we see by moving missions to their own separate server?
It's also worth noting that, as a result of a dedicated 'mission server', there will be a removal/significant reduction of the method of refreshing mission boards by logging in and out of the game ("board flipping"). While we understand that this is a practice utilised by some* players, this was never the intended use of the mission system.
- Any issue (generated by missions) which can cause a server outage or stability problems will no longer result in players disconnecting. Instead the missions will be unavailable for a period of time.
- If such issues do occur, the previous servers will be able to act as a back-up, offering better opportunities to recover game content as quickly as possible.
- We may see a slight decrease in mission board loading times.
- Missions will now be consistent across game modes (Solo/Open/Private Group).
Even though there is a small number of players doing this, we will increase the credit payout of missions (by 10%) across the board so all players using the mission boards as intended will see a net profit. As a result of this, some mission reward choices will see boosted influence, reputation and rank gains. As always when it comes to missions, we will continually review and balance them where needed.
Ultimately, this is a healthy step for our overall servers and game experience.
If you have any questions or would like to share your feedback with us, please post below!
*we found that only 2.8% of daily online players were using the mission system in this way.
Most excellent. Real numbers, and a most needed change.
And only about three percent of the players were causing the storm on the forums. Thank you. I stay in solo-only, and wondered what all the fuss was about. If the missions are bad, they are going to be bad.
Now, about a dedicated Open server...not peer to peer...some hard numbers on the total game time spent in open vs solo by all commander accounts would be nice.![]()
Now, about a dedicated Open server...not peer to peer...some hard numbers on the total game time spent in open vs solo by all commander accounts would be nice.![]()
Greetings Commanders,
It's also worth noting that, as a result of a dedicated 'mission server', there will be a removal/significant reduction of the method of refreshing mission boards by logging in and out of the game ("board flipping"). While we understand that this is a practice utilised by some* players, this was never the intended use of the mission system.
Even though there is a small number of players doing this, we will increase the credit payout of missions (by 10%) across the board so all players using the mission boards as intended will see a net profit. As a result of this, some mission reward choices will see boosted influence, reputation and rank gains. As always when it comes to missions, we will continually review and balance them where needed.
Ultimately, this is a healthy step for our overall servers and game experience.
If you have any questions or would like to share your feedback with us, please post below!
*we found that only 2.8% of daily online players were using the mission system in this way.