Improving bad convergence hardpoints for Fixed Weapons

But just by improving the convergence on those ships you will make fixed weapons stronger or more effective as all the damage will be concentrated at the convergence point.
Turrets and Gimbals are nerfed by having higher jitter/inaccuracy as well as reduced damage, OK the jitter is explainable the mounts have more moving parts more joints and they are longer so it is understandable that recoil etc has more effect, I have much more trouble believing the damage reduction per hit is explainable other than as a nerf.


I haven’t used Fire at Will in eight years of using turrets, set to Target Only and they only shoot at the targeted ship they might hit the occasional friendly especially while being chaffed but usually manage to pause fire when the idiot flies between me and the target. My SLF is an exception of course but that’s OK it is basically just ammunition anyway. Of course if you target the wrong ship…
Thanks aRJay, you know i think a tutorial or someone taught me that a awhile back, and I'm to daft to have remembered it. 🤔
 
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