The way the scanner currently displays contacts does not seem right to me. The Scanner is a default IFF and your allies are always green and the neutrals are always white and the enemy is red ... well .... usually.
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White means I have to identify the ship by scanning and then make a conscious decision as to whether I open fire or not.
Red should means it is an enemy and I can retaliate without restriction.
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Currently though if I scan and attack a wanted person and his wingman (who I haven't scanned) attacks me in return he immediately turns red on my scanner whether he has hit me or not. If I am receiving hits from the first ship I have no idea if the wingman has hit me and whether I can retaliate or not. A better solution would be for the scanner to continue to display the wingman as white until such time as I can retaliate.
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What bought me to this was doing a Ancient Artefact mission. I dropped in to the WSS and was preparing to scoop when two NPC dropped in, one in front of me and the other off to the side. I scanned the guy in front of me and he is Wanted and I decide that the best defence is a good offence so I open up on him and kill the unshielded Eagle pretty quickly. His Wingman is firing at me and on the Scanner he is red so I fire back and immediately I am hit with an assault fine. He continues to fire and now he has either hit me or my scanner has finished and I kill him off.
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I SC out and I am interdicted by two NPCs who are clean so I decide to hold my fire and see what happens. The first one opened fire at me and immediately turns red on my Scanner and I retaliated and killed him quickly and now I have a bounty for murder.
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To put this in context I have always been a goody goody two shoes and have not strayed over to the dark side before so the mechanics are a bit new to me.
.
White means I have to identify the ship by scanning and then make a conscious decision as to whether I open fire or not.
Red should means it is an enemy and I can retaliate without restriction.
.
Currently though if I scan and attack a wanted person and his wingman (who I haven't scanned) attacks me in return he immediately turns red on my scanner whether he has hit me or not. If I am receiving hits from the first ship I have no idea if the wingman has hit me and whether I can retaliate or not. A better solution would be for the scanner to continue to display the wingman as white until such time as I can retaliate.
.
What bought me to this was doing a Ancient Artefact mission. I dropped in to the WSS and was preparing to scoop when two NPC dropped in, one in front of me and the other off to the side. I scanned the guy in front of me and he is Wanted and I decide that the best defence is a good offence so I open up on him and kill the unshielded Eagle pretty quickly. His Wingman is firing at me and on the Scanner he is red so I fire back and immediately I am hit with an assault fine. He continues to fire and now he has either hit me or my scanner has finished and I kill him off.
.
I SC out and I am interdicted by two NPCs who are clean so I decide to hold my fire and see what happens. The first one opened fire at me and immediately turns red on my Scanner and I retaliated and killed him quickly and now I have a bounty for murder.
.
To put this in context I have always been a goody goody two shoes and have not strayed over to the dark side before so the mechanics are a bit new to me.