In system jump QOL solution?

It's not like you could tank a BGS faction by insta jumping to a starport to hand in missions against them, or hammer the frackout of powerplay by fortifying hard to get to systems instantly with beacon jumps, or milk long range missions with strategically placed beacons.... Oh, wait.
If only I cared about BGS or Powerplay :rolleyes:. The third one sounds cool. People should be rewarded for unlocking expensive modules and using them to perform missions specific to those modules. Honestly I think you're just afraid it would let people play the game more.
 
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