Here you are telling console players to pay even more... Gezz master race much.
Not everyone can afford the yearly or biyearly upgrades for a pc. For us console is the most logical choice which allows us to play games without having hardware incompatibility over long periods. Will you please pull your head out of that mentality and talk gamer to gamer.
I haven't upgraded my PC since I built it 5 years ago and it remains backwards compatible to the games I was playing in 1999. The money I've saved on having far less expensive games, without having to pay the overhead of the licensing fee that Sony and Microsoft charge, plus not having to upgrade anywhere near as regularly as you seem to think, plus not having to pay extra money to use online features. I'm probably spending less on my gaming set up and maintenance than the average console player. Pull the other one.
You weren't obliged to buy into a paywall gated platform, so why should that effect the design choices when it comes to constructing a gameplay mechanic appropriate to its function? FDev had no compunction about deleting support for Mac users when it was found to be a platform that didn't keep pace with their needs for Horizons content.
What's being proposed here about making limited features open only or open weighted to better balance and reward the quality of gameplay it generates, is much less far reaching. Not least because it's an obstacle that a) only effects a limited
result of gameplay activity and b) it's an obstacle that can be overcome by purchasing the live subscription - which is a boundary created by
the platform you chose to play on not by FDev themselves.