Quoting you. Check.Of course, seeing as I'm supposed to be a serious explorer in this simulation (haw haw!)
WHAT WE NEED IS MORE EXPLORATION CONTENT!
There we go. I did my bit![]()
(aka +1 virtual rep)
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Quoting you. Check.Of course, seeing as I'm supposed to be a serious explorer in this simulation (haw haw!)
WHAT WE NEED IS MORE EXPLORATION CONTENT!
There we go. I did my bit![]()
Even tho in this instance i personally an not bothered wifh instant, transfer your logic is gash!
You are suggesting FD should not bakance the game for those who want an immersive space sim but instead balance it for those wanting a 5min coockie clicker.
Yes i can see why some feel ED is heading in that direction, but it does not mean those hanging on to the dream of an in depth space sim/rpg like talked about during kser and the dev days should throw in the towel. EDs strongest asset is the immersion it can generate , if it loses that it may as well be galaxy on fire 3
Any player who thinks immersion is something to be laughed at and is irrelavent to the game imo have no idea of the game FD pitched to the kickstarters.
All the immersion folk are trying to do is hold FD to their promises
I hope the "my immursion guys" don't win again cause i cant afford another time sink...I mean imagine talking with your friend and saying "oh lest go play some a elite together in the free time we have today",you log in and then have to wait like a moron for no actual reason and there goes your playtime...Forget the bullcrap and lets have some FUN! Timesinks are for no lifers!
I really hope this time the community won't ruin everything like they did with ship/module transfer ( worst decision ever ).
it fits perfectly with what the game has turned out to be after all![]()
Instant Transfer to target ship in Multi-Crew, Yes/No?
Of course YES, it's game after all.
But what I'd do is I would limit somehow the max distance when you can 'hop' on a ship, say lets say 1000 LY, so people can't jump on other people's ships to see SAG A for example.
God forbid.
Imagine inviting your mate to take a look at Sag A, it would be a travesty and must be prevented.
God forbid.
Like imagine inviting your mate to take a look at Sag A, it would be a travesty and must be prevented.
Of course YES, it's game after all.
But what I'd do is I would limit somehow the max distance when you can 'hop' on a ship, say lets say 1000 LY, so people can't jump on other people's ships to see SAG A for example.