From the 2.1 changelog:
"- Make all Skimmers and POI objects detectable by ground sensors only by default, we don't want ships picking them off from the skies without having to work for it. Note that anything firing at the player will still show up and be target-able back - note that POIs can still be discovered from ships"
I did read that in the notes, but at the same time I was hoping that in the process of nerfing our ability to LOCK onto Skimmers from the air, they would at least have given our pathetic SRV weapons some firepower for god sake! I wonder if anyone from FD has actually tried to take out a shielded skimmer with the SRV's pea shooters? While being shot at by a half dozen other ground assets?
The only reason I started resorting to using my Python to take out "Shielded" Skimmers was because my SRV seems incapable of getting remotely close to doing so! The shields on the thing are as much of a joke as the pea shooters we have in place of cannons!
We can adapt to the lack of target lock, and I personally have no problem using my C3 beams on my Python as fixed versions when they have no target lock BUT...!
WHEN are you going to fix the damned COLLISION DETECTION BUGS? Yes I can take out a skimmer from the air without target lock, but when the stupid thing is able to DIVE UNDER THE GROUND for cover? THAT is where I draw the line at the RIDICULOUS!
This same bug is responsible for HIDING our mission specific salvage cargo in many cases! Instead of the cargo sitting there in the crash site where it should be, its 500km UNDERGROUND! [wacky]