Interdictions are slightly harder...

After numerous interdictions from the AI NPCs, I`ve come to the conclusion that interdictions have been made slighter harder. I`m finding that I have to grapple slightly more to keep the pip circle on centre. Still escaping every one, but they`ve definitely upped the difficulty slightly, I think.
 
After numerous interdictions from the AI NPCs, I`ve come to the conclusion that interdictions have been made slighter harder. I`m finding that I have to grapple slightly more to keep the pip circle on centre. Still escaping every one, but they`ve definitely upped the difficulty slightly, I think.

You think? Hmm... dunno. Didn't notice anything so far. Still jiggle every time the AI tries to interdict my BL.
 
After numerous interdictions from the AI NPCs, I`ve come to the conclusion that interdictions have been made slighter harder. I`m finding that I have to grapple slightly more to keep the pip circle on centre. Still escaping every one, but they`ve definitely upped the difficulty slightly, I think.

Oddly enough, I've found them easier. But then, I've been flying an extremely nimble ship (Joyeuse, my racing Courier, with grade 4 dirty drives on 3A Enhanced Performance Thrusters, and a featherweight build), so it may be that they've made it more contingent on ship maneuverability?
 
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