Personally, this article struck a nerve with me and I immediately thought of ED. This is exactly why I have a love/hate relationship with this game. I have 1300 steam hours in the game, but about 1100 of those were before I had a kid. After having the kid, I have maybe 1-3 hours per day of gaming time, and a library full of games that are purchased but not played yet; I don't have time for a game where a small fraction of my time is spent doing things that I find interesting. The only times I've played ED in the last year and a half were when I was on vacation. That's the only time I feel like I can commit enough time to deal with all of the time-wasting aspects of the game.
I'm a professional astrophysicist and I bought this game because I wanted to explore the milky way. The fact of the matter is that exploring actually puts me to sleep. About the only thing that keeps me awake is combat, but I also get bored with that after a few days, and in the end, I always feel like I need to finish unlocking the engineers and upgrading my ships, and it's at that point where I feel like I just can't put up with the "type" of grind present in ED.
I don't mind the grind in a game; I raided competitively in WoW for several years. But in ED I have found that it doesn't take very long for me to wonder "what's the point?" I fully acknowledge that some people are happy with the game the way it is, but my feedback is that I want to love the game, and it has sucked me in for long periods of time, but after a month or two, without fail, about 5 times now, I end up jaded, frustrated, and flat-out ticked off at the developers. So that's my feedback, and this article nails it for me.