Just a bit more: I've been playing in AX CZ's over the weekend, they provide plenty of challenge for me, but for others may be just too easy. Same as the NPC's are of a level that provide some challenge, for me 
For those who are very combat oriented the challenge by NPC's would be non-existent, and there is no other combat scenario within the game (bar CQC - I play it but know that it is loathed by many) to provide any meaningful challenge for those skills.
Exploration could be much more engaging (from one who is rapidly approaching a million Ly travelled) but the only real challenge there is player error...
Trading has had even less love than exploration, in the original elite it could be quite lucrative...
Mining has had major improvements and is much better and can be very lucrative.
ED provides me with plenty to do still, so is still a great game, but I don't play it to the exclusion of others.
For those who are very combat oriented the challenge by NPC's would be non-existent, and there is no other combat scenario within the game (bar CQC - I play it but know that it is loathed by many) to provide any meaningful challenge for those skills.
Exploration could be much more engaging (from one who is rapidly approaching a million Ly travelled) but the only real challenge there is player error...
Trading has had even less love than exploration, in the original elite it could be quite lucrative...
Mining has had major improvements and is much better and can be very lucrative.
ED provides me with plenty to do still, so is still a great game, but I don't play it to the exclusion of others.