rootsrat
Volunteer Moderator
To me ED was always a sim type of game in the first place. It's also a sandbox, RPG, adventure... and a few other genres, but ultimately this was always a simulator for me. FE2, FFE and ED.
Someone seemed surprised in another thread today when I said Elite is a simulator, so I started wondering is it really a sim? It seemed to be heading in that direction at first, with BGS, Powerplay and delayed ship transfer... But then we got nonsensical Telepresence, which is contradicting itself within its own rules (SLF TP range is circa 25 km and yet I can also use TP to my friend's ship who's at Beagle Point... right.). Quite a few other things that I would consider to be also truly simulated - like persistent mission related NPC's etc. - are not.
So I went onto the Elite Dangerous official website today to check if Frontier advertises Elite as a sim and guess what - nowhere on the whole website (I checked all of the pages and searched for the word) FDEV mentions "sim". I also checked PC manual. Nope. Nowhere to be found.
I must say this came as a surprise. I always assumed that Elite was advertised as a simulation type of game, but the only places it refers to it as such are:
1) In relation to planetary landings on Horizons Season description page:
2) In the PC manual:
The main advert blurb on the main page says (and note it still mentions "Seasons"):
I wonder how many other people treat Elite Dangerous as a simulation type of game in the first place... Let me know!
Someone seemed surprised in another thread today when I said Elite is a simulator, so I started wondering is it really a sim? It seemed to be heading in that direction at first, with BGS, Powerplay and delayed ship transfer... But then we got nonsensical Telepresence, which is contradicting itself within its own rules (SLF TP range is circa 25 km and yet I can also use TP to my friend's ship who's at Beagle Point... right.). Quite a few other things that I would consider to be also truly simulated - like persistent mission related NPC's etc. - are not.
So I went onto the Elite Dangerous official website today to check if Frontier advertises Elite as a sim and guess what - nowhere on the whole website (I checked all of the pages and searched for the word) FDEV mentions "sim". I also checked PC manual. Nope. Nowhere to be found.
I must say this came as a surprise. I always assumed that Elite was advertised as a simulation type of game, but the only places it refers to it as such are:
1) In relation to planetary landings on Horizons Season description page:
Travel seamlessly from space to any point on the surface of accurately simulated planets and moons throughout Elite Dangerous' full-scale Milky Way galaxy
2) In the PC manual:
You can choose to start the game Solo. You will never encounter other human Commanders, but the game simulation will still take into account all other players.
The main advert blurb on the main page says (and note it still mentions "Seasons"):
Elite Dangerous is continually evolving, adding new features, narrative and in-game content with each new season. Elite Dangerous is in ongoing development, with a number of free and premium game updates available to expand the core Elite Dangerous experience.
I wonder how many other people treat Elite Dangerous as a simulation type of game in the first place... Let me know!