I started playing Elite (with many long breaks) in Beta, but the game still feels... empty..., like a Cruising-Simulator of sorts.
Is there a trick to make the experience more enjoyable? Just to give you an example of what I mean, here is my experience with the game from today's session (~2 hrs):
I started the game and saw that my ship (just an Eagle from one of my previous sessions a couple of months ago) was stranded with 0 fuel in a remote System. So I destroyed the ship and got reset to a space station. I familiarised myself with the controls (5 mins tops). I then tried finding a mission I could do for a little excitement. I searched the missions board only to find out that no mission was suited for my level and reputation (Harmless). As this part of the game was locked to me, I then bought 2 slots of polymers because they were around 150 CR below average price. I couldn't afford anything else that would net a profit on average, so at least I would get a little extra money from it.
I then began my search for a market to sell the polymers and get that mission I was trying to get in the first place. I raced (cruise simulated) towards Systems names I knew (which meant they were "starter" Systems, as I don't have much experience in the game). However, after 4 or 5 jumps, with landing at at least one or two stations in every system, I was still at zero missions and not one of them would buy my polymers for more than maybe a 20 CR profit. As I am not that much of an experienced pilot (I don't suck at it either though!), all of this took me maybe 45 minutes. Until I finally came across a mission I could accept (and that looked very promising for 43k credits!). The polymers however were still in cargo hold...
For the first time in this session of already ~1 hr I felt something like excitement. I was to hunt a pirate named "Merlyn" in a system just 2 jumps off (still took me a couple of minutes to get there, mind you).
So I jumped there and... the System looked totally empty. I fired up the scanner and suddenly a couple of unidentified objects popped up. I flew to at least 4 - all of which turned out to be planets without anything to them. I scanned a few more times and saw an unidentified Signal in the system, cruised there and finally found my mark. Unfortunately he was accompanied by 2 of his pirate friends. So the three of them really shot up my ride and I had to flee after a short firefight.
I then turned off the game because:
1) I was not going manage to repair my ship and handle those pirates in the ~1:30h I had to kill him in and return for the mission debrief. So I would have lost another couple of CRs to the penalty on mission failure (penalties are still in there, aren't they?)
2) I did not want to spend another 40+ minutes searching for another mission just for the off-chance I might be able to handle it.
3) I was very, VERY frustrated how playing for almost 2 hrs resulted in a net loss (and that alone would not have been a huge problem, but I did not make a single Credit in all that time, despite really trying)
So now I have a few questions for the veterans out there:
1) Is there a way to make at least a bit of profit with an eagle that's not super-upgraded?
2) Is there any way of having fun while doing it?
3) Is it in any way possible to finish a mission in under 30 minutes (that's really what bugs me the most, the lengthy fly times just to "get there").
4) Is there any fun activity I might not know about (Powerplay really doesn't seem to be it).
To the programmers:
1) I really want to enjoy this game, but you make it soooo hard to find anything fun to do for a relatively unexperienced player.
2) What's the reason for having a huge galaxy, if it's completely empty?
3) Has this been play-tested? What did the testers have to say about the long cruise times?
4) Do you really think this is in any way "fun"?