Naw the farther the better but there is a limit. You do have to ask yourself WHY you need to go 60LY at a jump unless your goal is covering distance. For example, I'm only 1600LY out from Sol, in what I've designated Sector MF-1, an almost unexplored patch of space, and am currently using the navigation filters to travel to every single star in a 100LY radius of it (gonna take a while, believe me). For that I certainly don't need a massive jump range. I've got a 30LY range on my KB and that ain't bad, plus I got a fighter to explore in too.
I don't have to ask myself anything. I took a fully laden cutter (600+ tons of cargo) to Colonia to help unlock crap at Jaques station. ~24-25 ly at a time. You know? It didn't enhance the experience in the slightest. I could have taken 70ly jumps and it would have essentially been the same. Apart from reducing the time. Because with poor range, you spent almost all of it just getting to places. Not getting to interesting places more often.
I flew that glorious beast back the entire way too. Now THAT was more fun. Why? More jump range. It was easier to detour. See cause that's the thing. That's what makes life interesting. With gigantic jump range, suddenly that nebula, or weird looking star a few kylies off the path is no big deal to go visit.
With crappy jump range? That's potentially a couple hours of effort that may have been an entire waste of time. Nah man, I don't need people to tell me "hey you don't really need huge range to be a proper explorer" because I've seen way more interesting stuff having that range. Than not.
Even with glorious jump range, neutron's gift or jumponium, the size of the galaxy
still makes it a marathon
I have two commander accounts that have explored. Not my first rodeo. Range? It's glorious. The more the better.
