i get interdicted every time i leave a station. Is there a safe area for new players? where are the police in a democratic federation zone? I have no fines or bountys on me. I should give up the game because u can't trade in it? I dont like the combat aspect of the game.. is there less picking on the new guy in solo play? why can andacondas pick on sidewinders anyway? So basically is there a safe place to play and initiate trading where you wont get jumped every time you leave a station? Or is this just a combat game?
The clue's in the name.. "Dangerous" isn't an idle boast, so no.
Meanwhile, do the combat tutorials, they will teach you more than you need to know to get started. Play in Solo mode. Learn to get out of interdictions- it's not hard. Without wishing to sound harsh, the first time that I was interdicted, I believe I just responded by following the vector and escaping, rather than posting a toys-out-of-pram on the forums (hint: it's quicker and more fun). The second time, I submitted by cutting throttle and then just boosted away, also completely unchallenging. In solo mode, against NPCs, this is fairly forgiving.
Play in the starter sidey for a bit until you know a little bit about the game, then you've literally nothing to lose and can relax and experiment until you have some idea of what you're doing.
Maybe you never played Elite, and have expectations that it should feel like Wing Commander or similar? It's supposed to be a fairly rich game, and a side effect of that is that there is a learning curve- you won't be taken by the hand and lead through a walled garden of happy kittens and then given prizes because you moved left on cue. That's not what Elite was like, and it's not what ED is like. If you're unable to cope with a day or two of finding your feet, it may well not be the game for you. However, a reasonably intelligent adult who plays through the tutorials will come out of the other end with a good grasp of the basics. From there, there's documentation and excellent forum guides, and your own intellectual curiosity.
It really is one of those games where you get out of it what you put in- the fun comes from being able to manage a relatively sophisticated space-flight interface, in a dangerous but open universe. Those are key features, and the reason that a lot of people played both the original and ED. If those trouble you, go and play something else. If those excite you, welcome aboard- get the coffee on, and grit your teeth, as it's always a bit disorientating at first!