So yesterday I got myself a fighter bay on my gunship in founder's world.
I've found both playing as the fighter or the "mothership" to be fun but I wanted a bit.
Tried to outfit one of my anaconda with fighter bays and found it odd the crew limit was still one (I quickly assumed with the gunship it was a case of it being "too small" to have more crew but the anaconda quickly dismissed that since its also just 1 crew member).
My thoughts then jumped onto maybe needing a separate fighter bay for each crew pilot (which admittedly would be inefficient considering we are talking about 5-7 class size slots they are taking up) but the outfit shop quickly dismissed that theory.
So my question is, if we can have multiple inactive crew (which I imagine they still eat up profits even if they aren't active).
What's the point of having multiple crew slots? Hell why should I get anything larger than a class 5 bay if only 1 fighter is going to be deployed at any time?
Was this something that was tried in the beta (had access but couldn't be damned to download due to my internet speed) and found to be OP or is this a seemingly pointless limit?
I've found both playing as the fighter or the "mothership" to be fun but I wanted a bit.
Tried to outfit one of my anaconda with fighter bays and found it odd the crew limit was still one (I quickly assumed with the gunship it was a case of it being "too small" to have more crew but the anaconda quickly dismissed that since its also just 1 crew member).
My thoughts then jumped onto maybe needing a separate fighter bay for each crew pilot (which admittedly would be inefficient considering we are talking about 5-7 class size slots they are taking up) but the outfit shop quickly dismissed that theory.
So my question is, if we can have multiple inactive crew (which I imagine they still eat up profits even if they aren't active).
What's the point of having multiple crew slots? Hell why should I get anything larger than a class 5 bay if only 1 fighter is going to be deployed at any time?
Was this something that was tried in the beta (had access but couldn't be damned to download due to my internet speed) and found to be OP or is this a seemingly pointless limit?